Mark as done to rate
Two years after the failed mission to save Patient 17, Dr. Levins continues to elude capture and experiment on unsuspecting women. New information suggests that Dr. Levins has developed a cure. Can you save the captured patients and retrieve the cure? Or will you lose your head?
All (602)
Overwhelmingly positive
Gameplay
Overwhelmingly positive
Atmosphere
Overwhelmingly positive
Customer service
Overwhelmingly positive
200 escape rooms
We enjoyed this game a lot more than the other at this location. Some really fun puzzles, and a fun theme. We felt that it is an older room, and especially the broken parts made it clear that itβs in need of some love from the owners to make it shine. A fun game with fun puzzles, but not a game I would reccomend before you have played the higher rated games in the area.
19 escape rooms
A solid version of your very standard escape room.
71 escape rooms
A really solid room, overall a good experience. Had some minor problems with a broken puzzle that took away immersion but if youβre in the area itβs a good room to do!
99 escape rooms
Hard dark thriller room. Graphics and props were impressive. The room fully engulfs you in the theme. NOT suited for kids. Made that mistake and regretted it as the puzzles required our full attention. Our little one tapped out in the first room.
733 escape rooms
This room was a super pleasant surprise. I didn't go in expecting much, but we thoroughly enjoyed ourselves. The puzzles were clever, unique and challenging. The storyline also had an interesting twist. I would assume the only reason this doesn't get more mention is that the set isn't phenomenal.
22 escape rooms
Great game master and the room was well done. We were given some needed extra time. So we EVENTUALLY escaped but not in the allotted time. There were some challenging elements, but all were well done.
24 escape rooms
So far, one of our favorite escape rooms. We had a group of 4. It was fun and puzzles were moderate difficulty!
76 escape rooms
Story is fairly typical of spooky-esque escape rooms. Implementation of puzzles and story was fantastic, however. A lot of tech-based puzzles, or puzzles that implemented common themes, but different ways, i.e. directional lock esque puzzles that does not actually use a directional lock. Plenty of things to do. Definitely good use of tech throughout. A couple of somewhat active crawl space activities, so keep that in mind. Video screens seemed to be a bit wonky when we went, but workarounds were provided and were not a problem.
β... fun due to experiencing the physical space for the first time.β
βFrom the second the intro ends, to the timer stopping, you are going to be COMPLETELY immersed.β
βExemplary production, intriguing story line, and satisfactory-for-all puzzles...β