Mark as done to rate
Two years after the failed mission to save Patient 17, Dr. Levins continues to elude capture and experiment on unsuspecting women. New information suggests that Dr. Levins has developed a cure. Can you save the captured patients and retrieve the cure? Or will you lose your head?
All (672)
Overwhelmingly positive
Gameplay
Overwhelmingly positive
Atmosphere
Overwhelmingly positive
Customer service
Overwhelmingly positive
96 escape rooms
This room is easily one of my family’s top picks for favorite experience. I went with my husband and twin 14 year old daughters and we all had our strengths summoned with the variety of this room. We completed it under a hour which was surprising to us as it is a 75 minute room. However, we all felt satisfied because the puzzles ensured that we were engaged and got the most out of the experience. I would say this room is medium to challenging difficulty, but the puzzles all make sense with no stretches that I can remember, so it provides a challenge without the frustration allowing participants to spend time immersing themselves in the setting and story as well.
Amazing! Loved the story and the flow of the room. Sometimes, nonlinear rooms get a bit too fragmented and chaotic for me but this one stands out as an example of the perfect nonlinear flow.
The set was designed well and fit the storyline perfectly.
Barbie has been our GM for two rooms at this location and we always appreciate her help. We enjoy talking to her about escape rooms experiences as it is always a plus to have a GM that is also an enthusiast.
Medium
I would say that it is between medium and hard. There is a lot to do so that can create a challenge but the puzzles are so much fun that one can overlook how difficult it may be.
92 escape rooms
When I say you need to get in your car and drive to Rancho to do this room, I mean it. Breaking Point has the best rooms in the IE, hands down. Headcase was just the right amount of creepy but not enough to make me want to pause or slow down. My group of 4 was challenged without feeling too overwhelmed. The room has unique aspects that I haven't really seen elsewhere.
No
240 escape rooms
I really like Breaking Point's production quality. Even the before-game video was great, I think I recall a certain podcast host mentioning being featured in the video. Our game had some minor technical issues (Very Gen 2 room), and we got a voucher for a free room as a result. Great experience, minus the issues
64 escape rooms
Great story, great atmosphere, lots a challenging puzzles, overall awesome room.
Hard
There are a lot of great challenging puzzles.
High tech
4
4 experienced players, but big enough for 6
Not scary
No
No
Not at all
Yes
Easy
185 escape rooms
Another major slay from Breaking Point. Maybe it was the headcase(s) we made along the way!
Yes
Medium
High tech
4
Spooky
13
No
No
Somewhat
Some crawling for 1 or 2 people but very accessible for most of the group!
One part of the room would not be accessible to those with mobility issues.
Yes
Easy
126 escape rooms
A very strong room. The puzzles and game play flowed extremely well. Everything made sense of what puzzles went with what areas to enter the answers. It was fun and there was tons for us to all do and spread out. Definitely worth the hype
No
Medium
4
Not scary
13
Yes
No
Somewhat
Yes
Easy
28 escape rooms
Cool theme and a couple of unique puzzles. Not my favorite room but overall a good experience. The spooky-ish factor added to the thrill for the group.
Yes
114 escape rooms
This room is a full on horror movie. I will be having nightmares. Fun puzzles!
High tech
18 escape rooms
Really unique and immersive experience. Room is well designed and all puzzles were tough, but solvable.
Quite creepy at times, and the gamemasters did an awesome job to enhance the theme.
No
Well developed story that was quite engaging!
Hard
All puzzles were difficult, but solvable. Really thought it was great
6
Scary
15
No
No
Somewhat
Some crawling involved but not by every player
Yes
Easy
253 escape rooms
Drew was our game-master. She checked in the beginning if we wanted to receive hints or not. She is respectful of how different people like to approach the game. Fortunately, we didn’t need any hints, & survived. ^_^ The puzzles made sense. The 4 of us were all able to contribute , & have a great time.
“... fun due to experiencing the physical space for the first time.“
“From the second the intro ends, to the timer stopping, you are going to be COMPLETELY immersed.“
“Exemplary production, intriguing story line, and satisfactory-for-all puzzles...“