Mark as done to rate
Two years after the failed mission to save Patient 17, Dr. Levins continues to elude capture and experiment on unsuspecting women. New information suggests that Dr. Levins has developed a cure. Can you save the captured patients and retrieve the cure? Or will you lose your head?
All (692)
Overwhelmingly positive
Gameplay
Overwhelmingly positive
Atmosphere
Overwhelmingly positive
Customer service
Overwhelmingly positive
29 escape rooms
Great game master and the room was well done. We were given some needed extra time. So we EVENTUALLY escaped but not in the allotted time. There were some challenging elements, but all were well done.
Yes
Hard
Mechanical
5
Not scary
No
No
Somewhat
Yes
Easy
8 escape rooms
Very fun! Had a blast.
No
32 escape rooms
So far, one of our favorite escape rooms. We had a group of 4. It was fun and puzzles were moderate difficulty!
106 escape rooms
Story is fairly typical of spooky-esque escape rooms. Implementation of puzzles and story was fantastic, however. A lot of tech-based puzzles, or puzzles that implemented common themes, but different ways, i.e. directional lock esque puzzles that does not actually use a directional lock. Plenty of things to do. Definitely good use of tech throughout. A couple of somewhat active crawl space activities, so keep that in mind. Video screens seemed to be a bit wonky when we went, but workarounds were provided and were not a problem.
Well integrated puzzles and story.
Spooky, well integrated.
Great, Emily (I think!) has been our game master at several games.
Yes
Medium
High tech
Spooky
Yes
No
Somewhat
Yes
Easy
140 escape rooms
Top notch design added to the creepy-but-not-scary ambience. Great puzzles that rely on team work and communication. I loved that there were some puzzle types I hadn't seen before. Also loved the storyline with the extra effort in the movie intro and all the way to the end. An extra special touch they also have for their room, the also stellar Whitmore Estate.
Medium
High tech
3
Spooky
No
No
Somewhat
Tiny bit o crawling
Yes
Easy
Big outdoor mall
141 escape rooms
Good storyline. Fun puzzles. On theme with good, intuitive flow. Non-linear room. Good set design. very fun time
5
Spooky
12
Yes
One phone wasnt working. And 2 video screens were not playing
No
Somewhat
Craeling for mim one person
One crawling space but only one person needs to do it.
Yes
Medium
179 escape rooms
Great room! Lots to do for a 75 minute experience! I wish we could see a little better, but I suppose that sets the stage for what you're about to get yourself into. Lots of the puzzles felt satisfying to complete and everyone played a part. We had a group of 4 people and wouldn't have it any other way. I felt like we were able to take our time here so this is definitely one to immerse yourself in as you progress through the stage. Don't panic, just focus on your goal and remember the clues as you go through. Not everything is as it seems.
Yes
The twist was great.
Hard
High tech
4
Spooky
21+
Yes
One of the phones was broken, but the walls were thin, so I was able to shout past them.
No
Somewhat
No!
Yes
Easy
Huge Town Center Parking Space
181 escape rooms
Headcase with Breaking Point Escape Rooms provides enough spook without it being too scary! Overall, the storyline was coherent, the props were impressive, and the puzzles were challenging. This would be ideal with 4 people because of a certain puzzle, but two people can manage if they communicate well together. Two of the puzzles required out-of-the-box thinking, which I love. My advice is to keep track of all the puzzles you get in the beginning - because you'll need them at the end. Overall, I would highly recommend this puzzle for folks who are looking for something beyond beginner level and would like a little thrill!
The GM asked us in the beginning how we would prefer clues to be given out. She gave us helpful nudges when we've been spending too long in the puzzle. She had good intuition of when folks could start to get frustrated.
No
75 escape rooms
Loved this room. There were lots of puzzles and it kept you moving. Went with a group of experienced players and we all had a great time! Great theming in the room as well.
“... fun due to experiencing the physical space for the first time.“
“From the second the intro ends, to the timer stopping, you are going to be COMPLETELY immersed.“
“Exemplary production, intriguing story line, and satisfactory-for-all puzzles...“