Mafia HeistMafia HeistMafia Heist
1/3

Mafia Heist

Overwhelmingly Positive (168 ratings)

  • Escape room
  • IRL

Mark as done to rate

Its the mid 80’s and the mob has recently completed the biggest heist in American history at John F Kennedy airport. They are plotting for a heist in Chicago and looking to recruit new members to the outfit. Do you have what it takes to become a member of the mafia?

  • 4-10
  • 75 mins
  • Hard
  • Not scary

Ratings

All ratings (168)

Overwhelmingly Positive

Gameplay
Very Positive
Atmosphere
Very Positive
Customer service
Very Positive

Reviews

@Wystella23
Wystella23

34 escape rooms

My most favorite escape room experience ever. I loved like I literally was on the run with the mob, solving puzzles on this adventure.

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Gameplay

This was an amazing experience - so many scenes I felt like I was an adventure not just solving puzzles in an escape room.

Atmosphere
Customer service

Hallow was amazing. Favorite GM ever. She was also in character for the theme of the room and helped us with clues in a way to let us fully enjoy the experience.

Particularly interesting or different

Yes

I felt like I was an adventure thru the city! Puzzles were themed to the scene and was part of the experience of being in that scene!

Story

We were all so in to it that it was easy put on the accent of the mobsters to feel like we were in the story.

Difficulty

Hard

Lots of different types of puzzles - our group of 4 we each brought different strengths to the room and a lot of team work to get thru.

Ideal number of players

4

4 was a good number that we could split up and work on different puzzles without being on top of each other. But also if you need different types of puzzler personalities as there’s a little of everything in the room.

Scary

Not scary

A few loud noises and creepy models but nothing outright scary.

Minimum age

14

It says 17+ due to some language and adult topics. I agree not bringing my 9 year old but if she were 14-15 I think we could have brought her. Just depends on maturity level.

Was anything broken?

No

Live actors

No

Physically active

Somewhat

We were running from room to room and a few puzzles did require someone to get down on the floor to solve.

Easy to find location

Yes

Parking

Easy

Safety

Yes

Aug 23, 2026 | Experienced Aug 23, 2026

Hey thank you so much! We really appreciate the kind review and we're thrilled Hallow added to the experience! We can't wait to welcome you back for more great rooms soon!

Sep 4, 2026

@iheartzrh
iheartzrh

599 escape rooms

This experience was beautifully made and huge. As you progress through the story, you experience many different environments, and I always find that fun. The puzzles overall were great, but a few were a stretch for me. I also wished the final room (which was beautiful!) could have had a few more puzzles to utilise the space. Overall, a great room and worth the trip!

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Jul 8, 2026 | Experienced Jul 7, 2026

Hey thank you so much for the kind review! We're thrilled you enjoyed the scale and environments of the room. We appreciate the feedback on the final room and will look into adding more puzzles. Thanks again and we hope to welcome you back for more rooms soon!

Sep 4, 2026

@MalloryPuzzulor
MalloryPuzzulor

528 escape rooms

This game is fully immersive and grand. It’s a must do. I think it really is for ages 18 and up but just because of the curse words. Connor was amazing game guide and really deserves a shoutout for being an excellent host. We enjoyed it!

Gameplay
Jun 30, 2026 | Experienced Jun 30, 2026

Thank you so much for the incredible review! We're thrilled Connor added to the experience and can't wait to welcome you back for more great rooms soon!

Sep 4, 2026

@Clubmedic
Clubmedic

36 escape rooms

Damn. Hands down one of the most impressive rooms we've done. We'll done sets, puzzles, flow. This is a must do if you're in the area. A feature appears twice that I've never seen in an escape room. Very cool.

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Mar 20, 2026

Thank you so much for the awesome review! We truly appreciate it. We're thrilled you enjoyed the flow and the set pieces! We can't wait to welcome you back for more great rooms soon.

Sep 4, 2026

@CharlieS
CharlieS

29 escape rooms

𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿

Mar 22, 2025

Wow thank you so much for the incredible review! We're thrilled you enjoyed the rooms thematic elements and great set! We put a bunch of time and effort for the set to look as good as it does. Thanks again and we can't wait to welcome you back soon for more rooms!

Sep 4, 2026

M

MBeatty

39 escape rooms

Thanks for a great experience!!! One of the few I would do a second time.

Gameplay

You need the extra time. We had a strong team of 6 people and made it 3/4 through.

Atmosphere

Great rooms and props.

Customer service

Staff was very polite

Particularly interesting or different

Yes

Lots of rooms, don’t slow down!

Story
Difficulty

Expert

Game tech

Mechanical

Ideal number of players

10

Scary

Not scary

Minimum age

12

Was anything broken?

No

Live actors

No

Physically active

Somewhat

Easy to find location

Yes

Parking

Easy

Mar 7, 2025

Thank you so much for the great review! We're thrilled the room left such a good impression you'd do it again! We can't wait to welcome you back for more great rooms!

Sep 4, 2026

@zlech88
zlech88

434 escape rooms

Cannot RAVE about this room enough. An over the top phenomenal must play room. As is Vampires.

Gameplay
Atmosphere
Customer service
Ideal number of players

4

Jan 5, 2025

Thank you so much! We truly appreciate the kind words and hope to welcome you back soon for more rooms!

Sep 4, 2026

@donnamousie
donnamousie

57 escape rooms

I feel like every review here mentions it, but the set design for this room is top tier. There were quite a few sets and I feel like, for the most part, the flow between the rooms were good. When you moved to a new set, it fit within the story. The puzzles were hit or miss for me. I feel like most of the puzzles in the second room were really fun, but went down from there. There were also broken items in the room. The hallway puzzle had lights that would turn on and off, flicker, etc. which left us puzzled if we were right. We’re pretty certain that, after a while, the GM just triggered the door opening from that puzzle. We had a lock that we were certain was correct that wouldn’t open and the GM had to come in the room and basically twist and yank the lock off, which went above the “no brute force” rule we were given at the beginning (and in most escape rooms). The communication between the GM and us was lack-luster. They use a walkie-talkie system, but, with the loud music, both sides had trouble hearing each other. I also feel like our GMs weren’t super attentive. We wasted quite a bit of time with the stuck lock, which bottle-necked us because we finished all the other puzzles in the room and what was inside was needed for the final thing to move to the next set. Some of the puzzles were not super intuitive. No spoilers but there was a moment where you needed to backtrack that wasn’t explained, a puzzle that we unlocked once that should have opened a door that we were told we needed someone to push on (that we then needed to re-complete the puzzle, which took time because it was a sequence of screens that held on the screen for a while. Just a bit annoying and another time-waster). The lighting could also have used some work in some areas. In the first part of the last set, it was really hard to see what we learned at the end would have been necessary for one of the final clues. The ending also felt a bit lack-luster as a team who didn’t finish. The GM just came in and tossed down the photo elements. It would have been cool if there were maybe police sirens and a voice like “put down the ring!” Or something in-game that made it clear the game was over and we didn’t make it out. We had so much time wasted with the broken/finicky tech that made it annoying that we were so close to the end but, honestly, after the explanation of the final room at the end, I don’t think we would have made it out regardless if all our tech worked. I rate this a like for the set design/story, but I feel like the tech issues and unsupportive GMs made this a lower like for me.

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Gameplay
Atmosphere
Customer service
Particularly interesting or different

Yes

Story
Difficulty

Hard

Game tech

High tech

Ideal number of players

4

Scary

Not scary

Minimum age

16

Has swearing, drug paraphernalia, mob themed, etc.

Was anything broken?

Yes

Live actors

No

Physically active

Somewhat

Accessibility

Rooms were pretty dark at times, some of the rooms were smaller and there were platforms, but any movement between areas I think could reasonably be done by someone with mobility issues.

Easy to find location

Yes

Parking

Easy

In a strip mall with loads of parking.

Dec 1, 2024 | Experienced Nov 30, 2024

Thank you for the detailed feedback. We’re so glad to hear that you enjoyed the set design, story, and overall immersion. Our team puts a lot of effort into creating that experience, so we truly appreciate the recognition. What you described with the game master does not meet the mind trap standard we set here. The game master should not be distant and should be very helpful to the group. We’re sorry that the technical issues and game master problems took away from the room. The stuck lock, inconsistent lighting/effects, and communication difficulties are certainly not the experience we want for our players, and we appreciate you bringing them to our attention. We also understand your concerns about unclear puzzle direction, backtracking, and the red herring costing valuable time. Your feedback on the final room and ending is also helpful. We’re always looking for ways to make the experience feel more cohesive and satisfying from beginning to end. Thank you again for playing and for sharing such thoughtful feedback. We’re glad the set made an impression, and we’ll be taking your concerns seriously as we continue improving the game.

Sep 4, 2026

@BTRoku
BTRoku

375 escape rooms

Rating: 3.5/5 - Some mixed feelings, I had high expectations because it’s a TERPECA Finalist but I felt a bit disappointed. It's a typical haunt owner company, the set is great but the puzzles are lacking. Overall, I loved the set but I didn't have as much fun as I hoped. Pros: ➕Fantastic, immersive set. It's very large with tons of areas, special effects and cool reveals. ➕High tech with minimal padlocks Minor things that could be better: ➖A handheld radio was required to communicate with GM, it was very hard to understand them. The GM also cannot hear the players during the game which is a big hindrance on how quickly/easily they can help when there are issues. ➖Nothing to write on, some puzzles could use it ➖Many areas were too dark with no lights provided ➖It's a fairly long room and 75 min feels rushed, would be better as a 90 min room ➖Flow wasn't great with bottlenecks and backtracking required ➖Puzzles were weren't that interesting or fun to me, mostly forgettable Cons: ➖Multiple issues like a stuck padlock and stuck door which wasted a lot of our time. ➖Finicky tech, some things didn't seem to trigger correctly ➖GM felt distant and not friendly or helpful and didn't communicate well. If we had a better GM, I might have liked this room a bit more. UPDATE: My ranking of the rooms I've played here, starting with my favorite: 1. Jurassic Escape 2. Mafia Heist 3. Vampires 4. Storm Surge 5. What Happened in Vegas? 6. Locked-Up Supermax

Gameplay
Atmosphere
Customer service
Particularly interesting or different

Yes

Story
Difficulty

Medium

Game tech

High tech

Ideal number of players

4

Scary

Not scary

Was anything broken?

Yes

Stuck lock, stuck door, other electronic triggers were finicky

Live actors

No

Physically active

Not at all

Easy to find location

Yes

Parking

Easy

Dec 1, 2024

Thank you so much for the review! We really appreciate the feedback. Our GM's do have the ability to hear the players in the room and to hear your game master was distant is a clear sign they were not doing the best job. This does not meet the mind trap standard and we are truly sorry this happened. The game master should only add to the experience not take away. Your other feedback has been noted and many of them are fixes we can make, so thank you for bringing them to our attention. We appreciate you taking the time to write this and we hope to welcome you back again soon!

Sep 4, 2026

@Shadowkira
Shadowkira

212 escape rooms

This room gets a heart for being the most fantastical and ambitious set I've experienced yet, and I wouldn't be surprised if it was the best set in the country. There are still moments in the game that I look back and wonder how the hell they achieved that effect. The surprises kept on coming, and how much they were able to pack in here is a true marvel. That being said, the gameplay is mediocre at best which is a shame given how much went into the room's set design. I also feel like this really should be a 90 minute experience rather than 75 as there's just so much crammed into it. You can't really fully appreciate everything due to how much you need to rush. There were a couple of solid puzzles, but most of them were pretty blah. Backtracking is necessary, but really there wasn't much indication when this would be required. While we didn't need that many hints, you are forced to use a walkie talkie which is never a great experience. Great set design with middling to bad gameplay seems to be a trend with this location, and I implore them to really reconsider keeping the gameplay an afterthought as I think this is the only thing (and the customer service) setting them back from being a top tier escape room facility in the country.

Gameplay
Atmosphere
Customer service

With the exception of one guy, every gamemaster I've had at this location seemed to be completely disinterested.

Particularly interesting or different

Yes

You won't find another game like this anywhere.

Story
Difficulty

Hard

Game tech

High tech

Ideal number of players

5

Scary

Not scary

Was anything broken?

I swear there was a puzzle using plugs that wasn't working properly, but the door that it was controlling opened without our knowledge so I'm unsure if it was working and we didn't notice it, or if it was manually triggered.

Live actors

No

Physically active

Somewhat

Easy to find location

Yes

Parking

Easy

Safety

Yes

Sep 17, 2024

Thank you so much for the informative review! We do really appreciate the feedback as it helps us update and shape future rooms! What you described with our customer service does not meet the mind trap standard and we are so sorry about that. The game master should only help add to the experience not take away. It's great to hear that the atmosphere and set design could be some of the best in the country, that's huge praise. We will take a better look at our puzzles and decide if we need to update them. We want this room to be as good as it can so we truly appreciate the feedback. Thank you again for visiting and we hope to welcome you back soon!

Sep 4, 2026

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