b
bcnaegele
57 escape rooms
What an experience, just struggled with the English of the narrator a little bit. But all in all „wow“.
Gameplay
Atmosphere
Customer service
Was anything broken?
No
Mark as done to rate
Cyber City 2049: Inspired by a CyberPunk style and based on movies like The Matrix, Blade Runner and Terminator. Immerse yourself in a decadent, corrupted and unscrupulous world. Tus decisiones serán más importantes que nunca.
All (220)
Overwhelmingly positive
b
57 escape rooms
What an experience, just struggled with the English of the narrator a little bit. But all in all „wow“.
No
m
10 escape rooms
The live actor was excellent and made sure we understood the plot line as we progressed
Yes
Hard
High tech
2
Spooky
13
No
Yes
Very
Not very
Yes
But waiting for game was outside and we needed to figure out which doorbell to ring

45 escape rooms
The venue is inexistant like many escape room, this can be good or bad, you get in the door and the adventure starts there. You better be ready for it. You will need to be in good physical shape crawling through holes or small spaces. The set design is incredible and many great puzzles based on many classic sci-fi movies. This is a very good place to enjoy a great immersive experience

238 escape rooms
cyberpunk is hard to make believable. This game manages to get it right… neon noir without the kitsch. The puzzles weren’t our favorite, but the game’s ability to build a believable world is remarkable. This is a room I felt more than I solved.
V
415 escape rooms
This may have been bad luck, but the game we experienced was broken and the worst we plyaed in Barcelona - a disappointment after a great experience in K.O.N.G. Despite a thrilling endgame and a few unique puzzles, there were some real issues, which I hope was just a fluke. I can overlook the few out-of-place puzzles, but the critical issue here was no fewer than three broken pieces of the game -- including two aspects of an already tedious text-heavy tech puzzle ... and GM abandonment despite our calls for help. An entire panel in a dialog-heavy NPC-interaction wasn't showing which include information critical to solving the puzzle. Despite 15 minutes of calling for help from the GM, we received no help. Even worse, the same puzzle had one of four buttons not working - the button either wouldn't work at all, or it would sometimes trigger a different dialog option than intended. Finally, every time you failed the puzzle, you had to restart the entire puzzle (and reclick through many lines of dialog, meaning brute forcing the solution could take many dialog cycles and, in our case, almost 15 minutes.) Post-game, the GM told us the panel that wasn't working was "optional." It wasn’t optional. We were forced to brute-force the answer by guessing every possible option. This is a real failure of design and maintenance (also: GM training). Finally, a near-end puzzle took place in a cramped, overheated space with the actor. Even in September it was an oven — we were dripping with sweat, and after this same actor had completely abandoned us for 15 minutes, needless to say we were "over it". (EDIT: I've since heard there used to be a working fan here, so this is yet another broken piece of this game). It was a very unfortunate last game for us in Barcelona... and last place on most of our lists. Comparison to Metropolis 99 in Bad Steben Setting aside our broken run, a quick comparison for fellow cyberpunk/escape room fans: Metropolis 99 suffers from too few puzzles, which is notable because every one of them is excellent (I wanted more). Cybercity has about the same puzzle count but somehow felt a bit like a slog, though it also has a larger footprint, more acting, and a flashier finale (plus much more screen interaction time — a negative for me). But Metropolis wins in set detail/intimacy, puzzle originality, and tightness of plot. By contrast, Cybercity’s story feels generic. Even its own description on Morty — “based on Matrix, Blade Runner, and Terminator,” three very different films — shows the lack of a clear concept or goal for us players.
The worst aspect. GM abandoned us and multiple things were broken, with no offer for help or reimbursement.
Good set. Not on the same level as some others in Barcelona, but good.
Terrible GM experience. He seemed like a nice guy - maybe just not trained on what to do if there are issues. I hope he can get the support he needs so this doesn't happen again!
4
Somewhat

54 escape rooms
Really cool immersion and fun! Be prepared to get dirty, possibly wet and very hot snd humid in the summer. But it was all worth it.

High tech
d
29 escape rooms
Must do room in Barcelona - the reviews and awards are more than well deserved. We had an absolute ball and forgot we were doing an escape room because we were so immersed in the experience. Full credits to the fantastic GM who is very involved in this room and making this experience what it was. Just don’t wear anything you hold dear (wouldn’t want getting dirty) like we did - my poor white sweatshirt :( But it was well worth the sacrifice and dry cleaning fee $$.
Yes
Medium
High tech
Spooky
Only because we didn’t realise there were live actors and one moment scared the crap out of us!
No
Yes
Very
Quite physically active!
Not suitable for anyone with mobility issues. Some puzzles involving hearing clues and using colours
Yes

142 escape rooms
Play this one. Seriously. I got so caught up in the setting and story, I full-on forgot that I was in an escape room.
p
15 escape rooms
How could you not love this room? Probably one of the best rooms of all time. Amazing theming, so many rooms. This is definitely a room that anyone could enjoy, seasoned escaper or noob. It’s definitely a bit challenging. Not the easiest room, but it’s just… so thrilling. Everyone should do this room.
Yes

84 escape rooms
WOW. What an experience. This room was so engaging and immersive, the use of technology was incredible. The set was so incredible. This is a must do if you are in Barcelona. Completed in English - GM spoke great English and language was not an issue at all.
Flowed well and really fun!
Set design was amazing. Incredibly immersive from the very start.
GM was amazing and friendly
Yes
Story and puzzles were so creative
Plot was incredible.
Medium
High tech
4
Not scary
16
No
Yes
GM played a number of roles and all were fantastic
Somewhat
Not accessible if wheelchair user or poor mobility. Some puzzles require identification of colours.
Yes