Mark as done to rate
Long ago you made a deal with a mysterious stranger who promised you a life of success, riches and happiness. For a time all of your dreams came true. Lately however you've been feeling empty, almost like your soul is being sucked out of you. You can't help but think that the mysterious stranger was not who he claimed to be. Could it be? You revisit the office where the deal was made with the hopes of finding a way out, but instead find yourself locked in. Will you escape? More importantly... will you escape with your soul?
All ratings (123)
Very positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
31 escape rooms
We do not recommend Escape Manor in general. So disappointing in many ways. 45 min is NOT enough to finish a room! It’s the only Escape Room place where they don’t give you a whole hour and it doesn’t make sense. The “game master” wasn’t pleasant either. Their walky talkies don’t function so instead of talking through them they barge in the room to give you the clue - which takes you out of the game and atmosphere. Also, instead of a “clue”, they often tell you exactly where the clues are, so you can’t even think for yourself. And when you didn’t escape and at the end ask them to explain the puzzles, they tell you in 10 seconds and sound annoyed that you even asked. Terrible experience!
Not scary
11 escape rooms
I felt like this one was a brain teaser but the puzzles were fun. I enjoyed this room.
No
24 escape rooms
If you love the devils advocate with Al Pacino you’ll love this room! One of my favourites!!
140 escape rooms
‘The Covenant’ nimbly tracks a course between thriller theming and the tongue-in-cheek humour of films like ‘Bedazzled’. An older-styled room with a primarily multilinear experience, the game reminds me of my early days playing escape rooms — almost 10 years ago now! With almost exclusively mechanical puzzles and some challenging connections to make, players will flourish in ‘The Covenant’ if they can engage their abstract thinking.
Gameplay flowed relatively well as a multilinear experience. Some puzzles weren’t clued in the most obvious way, and some weren’t exactly diegetic. A more traditional mechanical room.
The room was fun with pop culture references throughout the space.
GM was great and quick to identify when we were truly stuck in finding the way forward — we are so bad at searching!
No
More of a premise than a plot.
Medium
Mechanical
4
Not scary
15
Yes
Walkie talkie was broken, GM entered the room to replace it.
No
Not at all
Yes
Limited
5 escape rooms
First escape room I ever did. A great start to a long career
Medium
Not scary
42 escape rooms
I wish I could rate them higher- from the second you walk in, you are immersed in the most exciting environment, from the friendly staff, who you can tell genuinely love their job, to the puzzles in the waiting room, everything is executed perfectly! We got treated like absolute royalty from all the staff, every experience was so special and unique from the many other rooms we have done. There is nothing I could fault in this establishment. What a great day! I can’t think you enough for the experience
148 escape rooms
Escape mannor are genius at creating escape rooms. This for us was the easiest of all the games but still a great escape.
54 escape rooms
Cool room. One puzzle in particular was very hard and we spent way to long on it
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