Mark as done to rate
We’ve lost contact with several agents trying to put away known local thug Franky “Sawed-Off” O’Bannion. Our informant has tipped us off that a large amount of evidence that could put O’Bannion behind bars for good is being held in a safe nearby. The issue? The safe is located in one of O’Bannion’s illegal storefronts that is participating in money laundering. Travel back to the 1920’s in this escape room experience! Find the clues to crack the code, open the safe, and put O’Bannion away before his goons come snooping.
All ratings (112)
Very positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
111 escape rooms
I think the room improved quite a bit as you go through it, but initially, I was pretty disappointed because the props felt dated and the puzzles simplistic. The ending is much stronger than the beginning
3
68 escape rooms
Loved the game and they accommodated just two of us playing. I would put this game in our top ten games we have played.
Expert
Mechanical
2
Not scary
14
No
No
Not at all
Yes
Easy
57 escape rooms
Enjoyed the room and appreciate the physical design. But the puzzles don’t flow well and the story is disjointed as well. But, as with all Perfect Escape games, the design is first rate and there’s a lot of innovative ideas here. Didn’t have a great GM experience, which didn’t help.
The company manager was great and very accommodating. Our GM, on the other hand…
Yes
Hard
The puzzles weren’t terribly hard but there wasn’t a good flow to any of it. Because it was so disjointed, it made it difficult
Mechanical
6
Not scary
12
Yes
Sink puzzle didn’t work properly and typewriter also didn’t work well
No
Not at all
Yes
Easy
36 escape rooms
This was a fun, classic room with some neat twists. Some of the puzzles were well worn, but overall it didn’t detract much from the gameplay. There were some puzzles that could be bypassed which was not one of my favorite aspects.
This was a fun, classic room with some neat twists. Some of the puzzles were well worn, but overall it didn’t detract much from the gameplay. There were some puzzles that could be bypassed which was not one of my favorite aspects.
Lots of neat props from the 20s era.
4
28 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
36 escape rooms
This is definitely the coolest room we’ve ever played. I generally 2-man escape rooms and this one definitely whet our appetite. 100% would recommend.
Yes, the room flowed very well
I’ve done over 20 rooms at this point, and this place has the coolest set design.
Our GM was awesome.
High tech
Definitely high tech
24 escape rooms
This room is so well thought out and I highly recommend playing it at some point.
The gameplay was very well thought out and you could understand the story line and follow along without any problems. It just flowed really well.
The set design was so well thought out for the time period and the immersion was so well done.
We had Joey as our GM and he was very fun to interact with and would definitely recommend having him as your host any time.
Not scary
The setting was more office and simple bar style so there wasn’t anything necessarily scary
40 escape rooms
You can tell this was their first room but it’s still a fun room. There was one issue with a puzzle that was frustrating because we were clearly doing it correctly. Wish the game master could override that puzzle if they see the group is doing it properly.
No
36 escape rooms
It’s a hard room! It’s quite fun and some truly surprising gameplay.
No
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“There are some cool elements that were mixed into the finale that made for a good time!“