190 escape rooms
The puzzles were not enjoyable. Solving some puzzles were so finicky. The amount of objects/red herrings in the room distracted us from being able to focus on important aspects at hand. One of those rooms where it felt like puzzles were just thrown into a room with no apparent reason just to have a lock or puzzle attached to something. Gameplay was very staggered/unorganized. Its like the definition of non-linear was taken to the extreme to ensure confusion because everything is everywhere at all times and U just had to try everything to progress—which sucks time.
Set design was ok.
No
Expert
Mechanical
Mostly mechnical/lock and key EVERYWHERE (somewhat senselessly)
4
4 or more to split up
Spooky
13
No
No but some puzzles were on the “cheaper side” so interacting with them felt unrewarding.
No
Somewhat
Minor climbing but may be repetitive
Yes
Easy
Nov 15, 2023