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Permanently Closed - We have recently discovered a mysterious room, filled with puzzles and locks which we have failed to find it's end. It appears to have been an old office of a wealthy man who spent a lot of effort to cover up his trace... We now suspect that the last remaining treasure of his own is hidden inside this newly discovered room, and this is where we call upon your most immediate help. Please come and help us discover the end of this path...
All ratings (72)
Very positive
Gameplay
Very positive
Atmosphere
Mostly positive
Customer service
Very positive
20 escape rooms
It was a solid room. No real plot but a tight old school challenge involving lots of keys locks and puzzles. This was great for our family and we really enjoyed it. The escape got the heart pumping for sure!
No
Medium
Mechanical
Not scary
10
No
No
Not at all
Yes
Easy
56 escape rooms
A simple, yet engaging room. It is a very linear room, so much so that as you solve clues, it tells you which lock goes with that clue so that you aren’t guessing all the locks in the room. Set design wasn’t anything fancy, but it got the job done. I’d say this one is definitely a room for beginners, but even people with lots of experience doing escape rooms will have fun with it.
No
Easy
Mechanical
2
Not scary
10
Yes
One mechanism did not pop open upon completing the corresponding puzzle, but after confirming with the game master that we had the right combination, he came in and fixed it for us.
No
Not at all
Yes
Easy
35 escape rooms
I think this place does good on immersing you into situations. In both rooms i had moments thinking that I've totally seen this play out in a movie. It was cool to play them out. The end in this room made you feel like you were truly escaping. The puzzles are beginner friendly.
45 escape rooms
I give this review lightly, because it seems like the person running this place is working very hard to make it his own. For the money, I wanted more from the set design than just some used furniture and pretty basic puzzles. Toward the end it did get better, a bit of a small physical challenge. I want this business to keep going but I recommend they do a bit better on not using the radios for comms, integrate it into the room, because you lose the immersion. The story didn't really make much sense for the set design, so it was just a room with a lot of locks and some tech.
Lobby needs work, room needs work.
Not scary
21 escape rooms
Had lots of fun, we have done both rooms at this location, slight preference for the lunar escape room bit both were top notch. Creative, challenging, and fun for the family. Need at least 3 for this room but everyone will be engaged - lots to do. Owner is super nice and designs all of the rooms himself. Highly reccomend!!
Yes
Medium
Mechanical
4
Not scary
9
Yes
No
Not at all
Yes
Easy
26 escape rooms
Fun and hilarious ending! Great room with more puzzles than average. Must do room.
49 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
233 escape rooms
We did this room with two people and somehow got out with a good chunk of time left! The puzzles were on the easier side, which I think helped us with our escape time. Ideally, we did need a couple of extra hands with the final-ish puzzle so try to have 3-4 players. Puzzles were traditional and more mechanical than interactive or high-tech. This location only has two rooms but they are both fun and great for beginners!
Mechanical
Easy
37 escape rooms
This was my favorite of the two rooms here. Definitely challenging but we still managed to escape with two people. Like the other room, the puzzles and solutions were creative and the room designer didn’t stick to the typical “find a code, open the lock” tropes that a lot of rooms rely on. The play through was fairly linear and easy to follow while offering enough red herring solution methods to keep us on our toes. Would definitely recommend.
No
“Stepping into Treasure Hunt felt like entering a time warp to the early days of escape rooms.“