Overwhelmingly positive (472 ratings)
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You find yourself in a dimly lit laboratory, standing before a towering machine that hums with potential energy. The Architect, a brilliant inventor, urgently explains that a massive storm is brewing outside and that its energy is the key to powering his latest creation. But time is running out - in just one hour, the storm will reach its peak and the window for harnessing its power will be gone. With the fate of your team in the balance, the Architect implores you to assist him in completing the machine and use it to escape through time!
All (472)
Overwhelmingly positive
Gameplay
Overwhelmingly positive
Atmosphere
Overwhelmingly positive
Customer service
Overwhelmingly positive
79 escape rooms
We played this and the frost game. They were very similar in game style and mechanics just different themes. It is a task based game and very few locks. The immersion and set are very strong.
50 escape rooms
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56 escape rooms
We did two rooms here on the same day because we heard how good they are and had limited time in the area. The reviews are right!! The rooms were so fun. We loved this one and the GM was super.
Completely immersive with excellent set design.
Awesome GM. We did two rooms the same day with her and she was great both times. Friendly and gave good hints.
Medium
Not scary
No
No
Somewhat
Yes
Easy
70 escape rooms
Truly a unique experience. My husband and I were hesitant because we had done other Time Machine rooms that we hadnβt enjoyed much before, but this became our favorite of the three rooms at this location. I was warned it may be difficult with two players but I didnβt find it to be overwhelming and we only needed a few hints (most on one puzzle in particular). Highly recommend if youβre in the area!
22 escape rooms
I think the set design was great - but I think it was a little too easy for us. Straightforward puzzles, but immersive set.
No
Easy
High tech
Not scary
No
No
128 escape rooms
Such a fun room. This place sits at the top tier of escape rooms. You can do it with just a couple people, but it would work really well for a bigger group. Itβs not linear and there is plenty to do.
Super fun and was really cohesive with the theme of the room.
So well made. Clean cut and fun to be in.
Very friendly and cute.
Yes
Iβve done βTime Machineβ rooms before, but not as good as this one. A few puzzles Iβve never done.
Simple but effective.
Medium
High tech
4
Itβs doable with a small group, but made for a lot of people.
Not scary
14
No
No
Not at all
Colorblind will have a couple issues. Hearing impaired will miss a couple things, but should be good for pretty much all of it. Room is well lit. Wheelchair accessible.
Yes
Easy
220 escape rooms
Lots of puzzles for people to break off an doβ¦ adanna was a great GMβ¦
4
64 escape rooms
Loved this room. The design was really well executed and immersive. Great variety of puzzles. I love that the room flows well without a lot of combination locks. That just adds to the immersion of the room in a great way!
Easy
2 escape rooms
We did this room with 4 people, one of whom was a newbie to escape rooms. We were quickly able to find the first few clues to get started, and the excitement every time something came together was so much fun. We only needed two hints from the GM, one of them to look under something we hadn't noticed, and one that we really should have figured out ourselves, lol! The puzzles were very satisfying, and the story and atmosphere were fun. We finished with only 3 minutes left, so we really felt like it had been a good challenge.
The canisters of coolant being frozen so we had to use gloves to move them was really great for the immersion! The puzzles made sense, there was no part that felt stupid or superfluous.
Loved the storm noises throughout
Adanna was lovely and very helpful!
Yes
There was a mix of audio and visual clues, and puzzles used many different skills.
Solid story, good immersion
Medium
High tech
There were lasers, magnets, flashing light patterns, sensors, etc
4
Need at least 2 for some aspects that are impossible with only one, but 4 was perfect because if a puzzle only needed 2, we could split up and tackle different areas, then come back together for more involved puzzles.
Not scary
Thunder noises only,
16
Unless very smart young teens
No
No
Not at all
Anything where color was important was also labeled with the name of the color (except for last puzzle with small lights flashing different colors...) Flashing lights at final button push were warned for at the beginning. No steps. Some things needed done at around head height, but not many. Some clues were audio only, but I'm sure GM would provide written version on the 'magic mirror' if requested.
Yes
Easy
β... there were some really visually spectacular effects that took place.β
βSet in a steam-punkish time machine ... Paradox was puzzley in the best kind of way.β