Special Ops: Mysterious MarketThe Escape Game - Rancho Cucamonga [prev. at San Bernardino]Escape roomIRLReally nice set design but we got stuck on the very first puzzle for a while because it requires you to do something the game masters repeatedly tell you not to do in the rules. Also, some of the puzzles were more tedious than challenging.
Starship | Interstellar EscapeWild Goose Escapes - FullertonEscape roomIRLFun and interesting, but not at all challenging. More of an experience than an escape room. It heavily relies on a video game mechanic that definitely isn't smooth. Certain functions took persistent attempts to actually work. The theme was one of the best executed I've ever seen.
The DepthsThe Escape Game - Rancho Cucamonga [prev. at San Bernardino]Escape roomIRLGreat design, fun puzzles, a lot of team work which I loved
Blood ThirstChronos Escape RoomEscape roomIRLTheme execution was great but the puzzle flow and quality was lacking. Two puzzles I was able to bypass without effort. Two other puzzles took multiple correct attempts to pass. All puzzles were pretty straight forward of varying difficulty, but one was so much more complicated and layered than the others that it felt completely out of place. I'm sure if there were more clues to link the tools together and if they removed things that mislead us, it would make this puzzle more approachable without reducing the difficulty. Also, when he finally asked for a hint for that puzzle, they didn't try to nudge us. They just gave us complete instructions on how to do it, resulting in a very unsatisfying feeling once we completed it.
Cold War BunkerWild Goose Escapes - FullertonEscape roomIRLPuzzle flow is not good. Clues are not great and it was frustrating to figure out what clues are associated with what problem, or what order a combination should be in and what lock it should go to. It's sorta linear but not in a very coherent way. It's also very lock/combo heavy. This is the first game where I felt so often frustrated that I did not have fun.