Reviews

Reviews

Le Prince

Le Prince

Escaping Belgium

  • Escape room
  • IRL
This room goes straight onto my list of favourite rooms. The set design, effects, story, and puzzles work together brilliantly. And puzzles is an important word here. Nowadays, you sometimes encounter rooms where the experience takes over completely and the actual puzzling fades into the background. Here, however, the puzzles remain a very important part of the room. They were also challenging, which I personally really enjoyed. The puzzles were not linear, which meant that the four of us could constantly work together. At no point did I feel like I was missing out on something. I also never had the feeling that I was simply standing around without anything to do or solve myself. I think that’s ideal in a room for four players. And despite the puzzles being such an important aspect of the room, there is still plenty of storytelling and a lot of impressive effects. The experience definitely doesn’t take a back seat. Everything just works incredibly well together. In my opinion, this is a must-play for every escape room enthusiast. We also had a really nice conversation with the creators afterwards. You can immediately tell how passionate they are about escape rooms, and that passion is reflected throughout the entire experience. They have truly created a beautiful room. And an extra shout-out to the way the lighting and sound work together. I personally think this adds a huge amount to the experience. It’s clear that they have thought about this down to the smallest details, and you can really feel that throughout the room.
Erzsébet [Elizabeth]

Erzsébet [Elizabeth]

Escaping Belgium

  • Escape room
  • IRL
This was another really enjoyable room. In terms of set design, you can tell that this room is a little older than Le Prince, but I still thought it looked very good. There were plenty of fun puzzles, and I was happy to see both combination locks and key locks. Personally, I just love having something physical to do when solving a puzzle. There’s something very satisfying about actually turning a key or hearing and feeling a lock click open! Once again, a lot of attention has been given to the experience created through lighting and sound. The room never becomes genuinely scary, but it does create a really nice spooky atmosphere. Hats off to the creators for finding such original ways to incorporate spooky effects into the room. The puzzles were once again non-linear, which made it really enjoyable to work together. Nowadays, I often find that four players is already quite a large group for an escape room. When playing with four people, never feeling like you’re missing something or simply standing around without anything to do is, to me, a sign of really good room design. We were also incredibly well welcomed and hosted, and had a very enjoyable and extensive conversation afterwards. Once again, the passion you can feel from this team is fantastic, and you can genuinely feel that passion while playing the room. We were also given a behind-the-scenes tour of the Halloween version of this room. As far as I know, this version is no longer playable, but I still wanted to give them some credit for it. Hats off to the way they found a way to potentially add an actor to the story without simply turning it into a cheap jumpscare fest. The original room was not designed with an actor in mind, yet it was clear from the behind-the-scenes tour that they had thought very carefully about how such an addition could fit into the existing story and experience. We did not actually play this Halloween version ourselves; we only saw it behind the scenes. Nevertheless, it once again shows how much passion this company has and how thoughtfully they approach the design of their escape rooms.
The Kramer Accident

The Kramer Accident

CineRoom Bamberg

  • Escape room
  • IRL
Lost

Lost

Dream Labs

  • Escape room
  • IRL
This is genuinely one of the most beautiful rooms I have ever played. And that is quite something to say, considering I was absolutely terrified for most of the experience. Besides being one of the most beautiful, it is without a doubt also one of the scariest rooms I have ever played. Let’s start with the set design and story. Wow. I honestly don’t have the words for this. Every single detail has been carefully considered, and while playing, I genuinely felt like everything around me was real. That naturally made the danger feel all the more real as well. The sound, lighting, set design, and story come together perfectly and create what is perhaps the most beautiful experience Dreamlabs has to offer. The level of scariness was a real surprise. We’re fairly experienced with horror rooms by now, but this one genuinely got to me. I think especially because we didn’t expect it to become this intense, which made us genuinely jump a few times. The horror is never overly aggressive or actually dangerous, but it really gets into your head and stays with you. Personally, it became a little too much for me at one point. Luckily, we were able to communicate this to the team, and they handled it in a very good way, allowing us to continue the experience comfortably. And thankfully they did, because I absolutely wanted to see everything this room had to offer! The game hosts also deserve a special mention. What an acting performance. The Dreamlabs concept is used brilliantly to start your adventure, and this is largely thanks to the fantastic acting talent of the game hosts. At times, it was so convincing that I genuinely found myself wondering whether something was part of the room or was actually happening. That is a huge compliment. I do have one small point of criticism regarding the lack of space once the game starts. You are told to run and hide when you encounter “something”, but there is so little space at that point that you can easily end up panicking and bumping into each other or the walls. This may partly be down to the way we personally react to fear, but I don’t think we’re the only team whose instinct is to get as far away from the “danger” as quickly as possible. This made the fear even more intense and made the beginning somewhat frustrating at times because of constantly running into walls and teammates. Other than that, this is absolutely a must-play, but be prepared: this room is genuinely scary. I would love to play it again now that I know what to expect, so I can appreciate everything the room has to offer even more without being quite so terrified the entire time.
Metropolis 2099

Metropolis 2099

Dream Labs

  • Escape room
  • IRL
The concept behind Dreamlabs is phenomenal. From the very beginning, the fantastic game hosts completely pull you into the experience, making everything feel just right. In terms of set design, this is one of the most beautiful rooms I have ever seen. It is packed with details, and it’s clear that everything has been thought through down to the very last detail. I was also completely blown away by the special effects. The puzzles were fun. They were still fairly linear, but there was already more room for teamwork than in Pirates. There were also some very original puzzles among them. My biggest “problem” — and the reason why this room doesn’t get a heart from me — is the ending. As you can tell from the rest of my review, I have a lot of praise for this room. The story, puzzles, and atmosphere completely draw you in, and everything builds up beautifully. Until it suddenly stops. The ending felt so abrupt to me that I genuinely thought we were going to go back and that this was just a fake ending. In my opinion, this is currently an important area for improvement. I was left so confused and slightly disappointed afterwards that it actually overshadowed, for a moment, how good the rest of the experience had been. And that’s especially unfortunate, because with a stronger ending, this could have been a truly fantastic overall experience. If they manage to find a good solution for the ending, I genuinely believe this could become one of the absolute top escape rooms in Germany. Hopefully this is something that can still be improved in the future!
Curiosa

Curiosa

Epic Escape

  • Escape room
  • IRL
What a beautiful room. Illusion was always one of my go-to recommendations whenever people asked me for escape room suggestions. From now on, I’ll be sending them straight to Curiosa. This room is a perfect example of how craftsmanship, theatricality, and escape rooms can be seamlessly combined into one experience. The story is engaging and unfolds naturally as you play. The lighting, sound design, and technical effects are perfectly synchronized, leaving you staring in amazement more than once. These elements continuously enhance the immersion and elevate the story to an even higher level. The puzzles are also excellently integrated into the narrative. Nothing feels forced, and everything contributes to the overall experience. The set design is stunning as well. Every detail has clearly been carefully considered, and there are several fun easter eggs hidden throughout the room. Take your time when playing and make sure to occasionally stop and appreciate everything around you. The music deserves a special mention. It is absolutely beautiful and adds so much to the atmosphere. I genuinely wished I could take the soundtrack home with me. The introduction and welcome are also wonderfully executed. Compliments to our host! You can tell that the team behind this room has a genuine passion for escape rooms. It shows in the finishing touches and attention to detail, and you can hear it when they talk about their creation. A huge thank you to the entire team for the enjoyable conversation afterwards and for taking the time to share their passion with us. We had an absolutely fantastic experience.
Arbreville

Arbreville

De Gouden Kooi

  • Escape room
  • IRL
Die Nacht des Werwolfs [The Night of the Werewolf]

Die Nacht des Werwolfs [The Night of the Werewolf]

The Key - Real Life Escape Games

  • Escape room
  • IRL
Bloodshed Bayou

Bloodshed Bayou

Enygma

  • Escape room
  • IRL
Lost and Found

Lost and Found

Hotel Veloria [prev. Kamer 237]

  • Escape room
  • IRL
Kamer 237 [Room 237]

Kamer 237 [Room 237]

Hotel Veloria [prev. Kamer 237]

  • Escape room
  • IRL
De Illusionist [The Illusionist]

De Illusionist [The Illusionist]

De Kraakfabriek

  • Escape room
  • IRL
In Flanders Fields

In Flanders Fields

Atrium Mortis

  • Escape room
  • IRL
De Conciërge [The Concierge]

De Conciërge [The Concierge]

Hotel Veloria [prev. Kamer 237]

  • Escape room
  • IRL
Phantom Peak

Phantom Peak - CLOSED

Phantom Peak

  • Escape room
  • Other
Soup Du Jour

Soup Du Jour

Rock City Escape

  • Escape room
  • IRL
Poppet

Poppet - CLOSED

Rock City Escape

  • Escape room
  • IRL
Bloody Mary

Bloody Mary

Rock City Escape

  • Escape room
  • IRL
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