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StroppyWafer
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Morty score
37
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37
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StroppyWafer
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Spellbound
Make Your Escape
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IRL
I completed this room with a group of colleagues who were a mix of first-timers, novices, and myself. There was a huge variety of puzzle types meaning there was something for everyone, and the sheer volume of puzzles meant that we were all constantly busy the whole time. However, the non-linear nature of the room meant that many people didn't get to even see some of the puzzles, which is a shame, and the chaotic nature of the room with everything being accessible at once made it lack a feeling of progression for me. The theming was spot on, however, the room was very dark. Some of the key symbols and information were near impossible to see due to how faded it was in such a dark room. Some tech also let the room down where it needed to be far too precise and done in a very particular way to make the technology work, resulting in a lot of immersion-breaking hints being sent to help us get it to work. Overall it was a fun room with a big variety of puzzles and nice theming, but in my opinion, it needs some TLC to make it run smoother.
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