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charlielegrand
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Morty score
19
Escape rooms
19
31
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charlielegrand
followed by
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Experiences (19)
Wishlist (31)
Reviews (4)
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All (4)
Escape rooms (4)
IRL (4)
Community score
Unhappily Ever After - Fairytale Adventure
Cluetopia - Walton [prev. Tricky Escape]
Escape room
IRL
Really great escape room, the theme was interesting and the room was well decorated to match. All the puzzles were very creative, would definitely recommend
The Grand Portobello Hotel Heist
Cluetopia - Walton [prev. Tricky Escape]
Escape room
IRL
Highly recommend this room!! Our game master Lily was so lovely and seemed to genuinely enjoy the job which always makes the rooms 10x better. She was strategic with clue giving, and allowed us to work on each puzzle on our own, only giving us a clue to nudge us back on track when really necessary. Everything in the room had a purpose which I loved and was well thought-out. There were a range of puzzles to complete, some more difficult than others which kept the room interesting and engaging. Rated a 5/5 difficulty it was hard but not impossible which was great. The room layout was great and fit the theme, and would be perfect for teams of 2-5. A really fantastic escape room :)
The Tomb Of The Wandering King
Hackers
Escape room
IRL
Unlike normal escape rooms there was no time limit which I personally didn’t enjoy as there was little sense of urgency/pressure. The room was big and immersive and the puzzles were designed with the room in mind. Most of the puzzles were very tech based, and less traditional. In general it was an interesting take on an escape room.
The Cabin
Escape Colchester
Escape room
IRL
Personally I wouldn’t recommend this room. The way it was designed made the padlocks particularly difficult to unlock. On many occasions we found we knew exactly what numbers we needed to use, however, due to a lack of information in the room we did not know the right order so had to try many different combinations of the numbers until we gained the correct one. It mainly consisted of finding the numbers you needed, rather than solving puzzles/clues which I didn’t personally enjoy. We also requested not to be given any clues throughout the game, but our request wasn’t acknowledged. This could be due to the fact that our games master changed half way through the game which I have never seen happen. There was no storyline or much of an atmosphere in the room, and a large proportion of the objects were useless as they neither added to the atmosphere nor the puzzles. I can appreciate that some things in the room are disguised to be red herrings, however, the number of useless items were excessive.
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