Alien Virus [prev. Project A.V.25]Escape Games La QuintaEscape roomIRLWanted to leave a honest review because we had mixed feelings about our visit. First off, the set design and theming were awesome—you can tell a lot of effort went into making the room look great and feel immersive. That said, a few big things really dragged the experience down for us: Not colorblind friendly: So many puzzles relied entirely on color coordination. One of our teammates is colorblind and ended up stuck on the sidelines for a big chunk of the game because there were no secondary markers or cues. Broken puzzles: Two of the puzzles straight up didn't work, which totally broke our momentum and immersion. Game Masters were out of the loop: Every time we asked for a hint, it was pretty obvious the Game Masters weren't actually watching our room. We had to waste time explaining where we were at instead of getting quick nudges. The room looks incredible, but the broken elements, lack of accessibility, and inattentive staff made it frustrating. Really hope they tweak the puzzles and staff focus down the road!
Alice in WonderlandEscape Games La QuintaEscape roomIRLLeaving a review to share our experience since we left feeling pretty frustrated with the game flow. On the positive side, the room itself looked great—the decorations and overall theme were really well done, and you can tell care went into the set design. However, the actual puzzle logic was a huge letdown for us: Confusing puzzle flow: We struggled to figure out how one puzzle was supposed to lead to the next. The connections felt completely random rather than clever or intuitive. "Just guess" gameplay: When we asked for guidance, we were literally told that you kind of just have to guess what to do and try everything. Having to rely on brute force and random trial-and-error completely took the fun out of solving things. It’s a bummer because the room has great visual potential, but without clear logic or satisfying signposting between steps, it just felt tedious instead of rewarding. Really hope they rework the puzzle connections to make the flow make sense