The most memorable part of this game is the atmosphere. It does a great job of creating the feeling of a mystical, magical, mysterious new world. The open world gameplay and nonlinear puzzles really help contribute to this feeling. You're not given much direction in this game, and there's no path or sequence to follow. It's really all about exploration.
It was a very novel experience. The game was nonlinear and the puzzles didn't flow into each other. It felt like a sandbox game, where you are given an objective but not given any direction.
Yes. Set was very elaborate for such a small space. The special effects were great and props wer every engaging.
Yes, the staff was friendly and helpful.
Particularly interesting or different
Yes
Yes, the game was very open world and sandbox style, with nonlinear puzzles.
Story
The plot was somewhat memorable. Elements of the experience were well integrated.
This game is given an "Expert" difficulty rating because of its nonlinearity and lack of direction. A lot of the puzzles also require significant lateral thinking to solve.
Lots of lights, glowing effects, display screens, etc.
The recommendation would be higher if the room didn't feel so cramped. There is a lot of content in this game and it feels a little overwhelming packing it all into such a small space.
Not scary, but the open world atmosphere could be a little overwhelming.
Nothing in this game would be inappropriate for small children, but a lot of the puzzles need some clever thinking to solve.
Physically active
Somewhat
Accessibility
Not very much. You really need all your senses to play this game.