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Can you break Hagatha's spell? For centuries, there have been whispers of a mysterious location within the dark forests of the Appalachian Mountains. An area that is said to be the home of two sisters. Though related, only one has good intentions. Hagatha, the dreadful witch of the two, has cast an evil spell on their cabin. For all who enter, each become weaker and weaker until she has claimed their energy for her own. Hattie, the moral witch, has tried to stop this from happening, but Hagatha has become so much more powerful than her. Nevertheless, Hattie was able to create a magical spell which draws good and fearless souls towards the isolated area. These unique individuals will help assist in putting an end to Hagathaβs awful intentions before her power sweeps further across the land. Being the adventurous thrill-seekers that you are, you and your friends get the notion to take a camping trip within these legendary woods. Unbeknownst to you, your trip was predetermined by the good witch herself. Hattie needs your help to entrap her sister and break the wicked spell. Although, you will also need to find certain ingredients to bless the old, beaten down cabin which has suddenly appeared beneath the light of the full moon. Will you be able to break the evil spell before dawn arrives or will you fall into the hands of Hagatha and be boiled in the Caldron!!
129 escape rooms
I enjoyed this game! The gameplay made sense and the atmosphere was immersive. I appreciate the usage of animatronics in the rooms at this location.
The flow for this room was very linear for the first part but became less linear as the room went on. The puzzles made sense in context.
I liked the animatronics and the puzzles fit into the storyline well.
The gamemasters were welcoming and helpful throughout the room.
Yes
The story was pretty straightforward but it worked for the room.
Medium
For the majority of this room, there are specific directions for the order that you should work on things so that makes the flow easy to figure out. The puzzles themselves were relatively simple but not too simple.
4
Spooky
The theme for this room could be considered a little bit spooky but itβs definitely closer to βnot scaryβ than it is to βscaryβ.
12
No
No
Not at all
Yes
Easy
55 escape rooms
I think this is our second favorite at this location behind CIA. We love all the rooms here and the owners but I think the set design here and the puzzles all flowed well. The beginning puzzle was probably the hardest and then we kept moving through the room in a nice way.
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