C
CaptnCeddy
23 escape rooms
Amazing setting that feels a little bit underused. The Japanese street looks fantastic, but you move too quickly to the lab. There are more puzzles like mini games, which were very fun, but less logically puzzly feeling.
Mark as done to rate
Your mission “Tokyo Lab” will take you to the heart of the Japanese capital. Within 70 minutes, starting from an alley in Shibuya, you will have to infiltrate a research center that was abandoned in the 80’s, gain access to a clandestine lab and neutralize a deadly virus created by a mysterious company: “Crawford Industries”. You will have to use the time machine to arrive 70 minutes before the catastrophe: A highly dangerous virus has been leaked from a clandestine laboratory located in the very heart of Tokyo, the abandoned premises of the Genedine Pharmaceutical Biotech Center. For several years, one of our agents on site, Toshiro Itsuki, has been watching this place from his cover: a Japanese restaurant. He knows how to get into the building but has been missing for several days. We need you to pick up his trail so that you can break into the center and neutralize patient zero. After 70 minutes, the time loop will close and you will be teleported back to the present, whether you succeeded or not. We are counting on you! Created by Dr. Kobayashi and his team in the 1980s, the Genedine Pharmaceutical Biotech Center aimed to treat patients suffering from mental disorders with the help of artificial intelligence. This revolutionary treatment, called “Phoenix”, ensured a complete cure in just 3 days. However, as the results fell short of the researchers’ expectations, and after the revelation in the press of the methods used, which are now considered a crime against humanity, the center ended up closing its doors and has since been abandoned. Dr. Robert Nakamura, an eminent Japanese specialist in genetics at Crawford Industries, has taken over part of the empty premises of the Genedine center. His objective: to create a clandestine new-generation Biosafety Level 4 laboratory and produce a virus capable of transforming any man into a super soldier. According to our sources, it seems that an accident inside the laboratory caused an explosion, releasing the test subjects on which Nakamura and his teams had tried their various products. These hyper aggressive and highly contagious patients have in turn contaminated the Tokyo population, all too quickly for the Japanese authorities to contain the danger.
All ratings (146)
Very Positive
C
23 escape rooms
Amazing setting that feels a little bit underused. The Japanese street looks fantastic, but you move too quickly to the lab. There are more puzzles like mini games, which were very fun, but less logically puzzly feeling.


127 escape rooms
We had an incredible amount of fun, and just like at Botanist Manor, the story is well thought out and the room is perfectly designed. There are a lot of rooms here, though—I think what really sets this one apart is the reception area, the waiting room, and the introduction. In my opinion, that’s what elevates a very good room to a top-notch one.

536 escape rooms
The first area is really beautiful, and it is quite large. But I feel it is underutilized. The puzzles are also lacking throughout, and there wasn’t a clear flow to the game.
e
426 escape rooms
Good set, interesting interactions, puzzles made sense and fit in pretty well (though they didn't always seem well motivated; there was a bit of game logic of "I can do X, so I should do X"). I agree with other reviews that the set starts off strong but doesn't quite live up to it in later areas - it's still good, just not quite as good.
Easy
4
4 enthusiasts felt good, 2-3 is probably fine puzzle-wise. There's a section where you probably want evenly split teams, so I'd ideally go with either 2 or 4.
Not scary
No
No
Somewhat
There's an active section in the midgame that we weren't expecting
Yes

61 escape rooms
Fun room, the decor was great. The intro felt a little weak and the very first part of the room felt really phoned in. The puzzles in the first half were more traditional escape room, while in the second half a lot more game/arcade style.
GM was good, she didnt really seem into it though. Staff at the front desk were fairly rude and assumed we didnt have a reservation.
Medium
Not scary
No
Somewhat
long low crawl required for at least some members of the group

446 escape rooms
A solid start and set set our expectations high, but it fizzled out in the second half for me

Fun start but a glitch in the later half took the wind out of our sails
No

381 escape rooms
we had fun there was a technical problem with one of the puzzles towards the end, but it was eventually resolved we really appreciated the interior design

320 escape rooms
Tokyo Lab by Escape Rush was the final stop on our mini escape tour in Belgium, and we went in with high expectations. While the environment and decoration were of an exceptionally high standard, and the variety of settings and puzzle types kept things fresh, the puzzle style didn’t quite click with our group. The clues leaned more on intuition than strict logic, which made some moments feel less satisfying. That said, one puzzle stood out as particularly unique, using innovative visual technology that impressed us. Despite not finishing in time and missing the final puzzle, the overall quality of the room was undeniable, and it’s still an experience worth recommending. A notable downside to Escape Rush as a whole is its operational structure, which seems focused on getting as many groups through as possible during the day. With a single shared entrance for all groups and strict adherence to time slots, the experience feels more like a business than a personalized adventure. Additionally, while the hosts were dressed in character as tailors, their engagement lacked depth and didn’t fully enhance the immersion. We’re looking forward to returning in the future to try The Botanist Manor!

Superb setting.
Yes
A couple of puzzles and setting.
Hard
Due to the variety of puzzles and style of Escape Rush clues. Thinking outside the box.
High tech
No padlocks or number combination.
5
Not scary
16
No
No
Somewhat
Crawling involved.
Yes
Limited
City centre of Brussels

512 escape rooms
Visually impressive set. Played as a two and we were kept busy. Last puzzle was broken but fine after a reset. Didn't spoil the game, these things happen. Prepare to run about a bit!

310 escape rooms
Tokyo lab was very fun… we started out slow… but once we got on track it was a lot of fun… we had issues with 2 puzzles but the were able to do a work around an we got through it…

Yes