M
Maxisthebest070812
12 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
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TO ETERNAL LIFE The elusive Elixir of Life is being secreted inside Dr. Whack’s shop. She is very protective of her prized possession (after all, she is 920 years old), and has obsessively locked it behind several layers of protection. Can you retrieve the secret to eternal life, and thus infinite power?
All ratings (227)
Very Positive
M
12 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
e
9 escape rooms
We would not recommend this room. You can tell things have not been maintained over time. The props and decor were falling apart and some labels necessary for gameplay couldn’t be read. One of our props stopped working so the game master had to step in to fix it halfway through our game. It was so disappointing we almost quit halfway through.
You can tell this room hasn’t been maintained well. Props were old and labels necessary for gameplay were falling apart. There was at least one prop that wasn’t working so the game master had to step in to fix it in the middle of our game.
H
119 escape rooms
Fun especially if you have inexperienced players.
Cute and easy room
No
Easy
4
Not scary
6
No
No
Not at all
Yes
Limited
Yes

24 escape rooms
If you don’t want to play with randos, don’t go to the Escape Game. We thought we timed it perfectly to be alone, but two people joined within minutes of starting. It is what it is. Frankly, I thought this room was pretty bad and uneventful. I like misdirection, but there were items in this room that could’ve been cooler puzzles than what we actually solved. Decorations were broken, and it’s possible some of the puzzles were too. One puzzle didn’t work… then magically did. Surprised this one says “up to ten people” because it’s a small, straightforward room.

405 escape rooms
Great Gen 1 room. Enthusiasts will enjoy solving the puzzles, but might be underwhelmed by the ending. Fun and cute!!! A team of 2 got out with 18 min left.
Mechanical

79 escape rooms
This room was super fun, one of the harder rooms but we (2 of us) were able to get out with 1 minute remaining. The room isn’t linear, you have multiple ways you can go in this room, but it all makes sense. There were a few things that we were like what was that for?, but overall very good puzzles, a good mixture of locks and tech puzzles, and keys. If you have more than two people and have done escape rooms before this room will be a great addition to your list of rooms completed. I will be back here for sure for their pirate room!





+1
Game always fun and great
Very in line with the theme
Staff was super nice!!
Yes
It was great, not linear, challenging but super fun
a
23 escape rooms
Enjoyed the room, but did not enjoy the fact that this place does not have private bookings. They allow up to 10 people to join the game, which dampers the experience

114 escape rooms
I always forget that The Escape Game groups strangers together, and once again, we got paired with strangers 😫. Our group of 3 ended up in a room full of 10, which honestly felt overcrowded (even if we had known everyone). At best, it was chaotic, and at worst, it was frustrating - with so many people, we barely got to participate in a lot of the puzzles and left feeling like we missed half the game. That being said, the set design is solid. The room is immersive and aesthetically pleasing to look at. Lots of cool puzzles, some lame ones. One puzzle, which is supposed to trigger a mag lock to open after solved, did not work, and after staring at it for several minutes, the answer pops up on the screen, but when cross checking with our solution, we confirmed we already had it right. Another few minutes of standing there went by as we watched the game master’s mouse travel aimlessly across the screen in confusion… and then, the mag lock was manually triggered. As someone who works at an escape room, I get that sometimes tech doesn’t work perfectly, but as a game master, you should be watching/listening closely, so that if the team has a correct answer, you can ensure it triggers the next thing properly. In the grand scheme of things this was a minor issue, but frustrating as the whole ordeal wasted about ten minutes. Another thing about this one is that there are FAR too many useless props in this room. Cabinets full of items with detailed labels… that aren’t used at all for the game. I’m all for decor, but this just felt like too much. The final puzzle is also very strangely designed. Without spoiling anything, it’s basically designed to intentionally construe your perception of how much left you have to solve. That makes for a very underwhelming ending. Despite the negativity in this review 🤣, I actually still recommend this game. I like the mix of logic and physical puzzles, and it’d be a great intro to escape rooms for newbies. On a spectrum of all escape rooms, this is high up there, but on a spectrum of Escape Game rooms, this is low.
l
7 escape rooms
A bit confusing and all over the place very out of order but I assume that is on purpose to fit in with the whacky theme. Overall still very fun

153 escape rooms
Absolutely loved this room! Completed this room the day before I got engaged with a bridal party and it was so fun! Not every room can rally strangers together but this room was the perfect level of inquisitive to pull the team together