
Tbp4cfym
10 escape rooms
First time at this location and it was definitely one of the better ones we have done. Will be back if we are ever in the area again!
Gameplay
Atmosphere
Customer service
Was anything broken?
No
Instantly book on Morty
Mark as done to rate
Do you have what it takes to be an undercover agent? Then you are the one the FBI has been searching for to help them, come join in the team.
All ratings (169)
Very Positive

10 escape rooms
First time at this location and it was definitely one of the better ones we have done. Will be back if we are ever in the area again!
No

629 escape rooms
Although this was my least favorite of the rooms at the excellent venue Lock, Clock, and Peril, I still had fun. The most unique part is actually at the beginning. Letβs just say you get to play Doctor! Afterward, the room is mostly fine with some annoying or slow parts. I highly recommend other rooms before going undercover with this one. Keep up doctor!
Yes
Medium
Mechanical
Not scary
No
No
Not at all
No
Easy
Yes

969 escape rooms
This is the most classic game they have in the building. It was still able to deliver some absolutely fun surprises (one we continued to talk about the rest of the trip). We probably laughed the hardest while playing this game because of the creative spin they put on the game play. Great game!!


151 escape rooms
My wife and I played this room and Teleportal Trials today. These were our last two rooms at LCP. I have to say that LCP has set the bar very high for all other escape rooms we play. This room was very fun and my wife and I really enjoyed it. Our GM Sarah was great and gave us the nudges we needed to get out. Even though this room was LCP's first room, and not nearly as sophisticated as their newer rooms, it was still very fun and worth it. But, make sure to play this before one of the other rooms at LCP if you are like us and like to leave the best for last.

215 escape rooms
Undercover Agent was a cute game!! Sarah made it even better too with an immersive introduction :))) (sheβs awesome!)



Gameplay flowed super well!! They know how to make a challenge without making it too hard
It felt like it had a little less going on than the other rooms at this location I personally love a secret laboratory design where you know a game twist is coming in that fashion It was very streamlined on what was obvious to interact with, everything else was secure, which was good to streamline puzzles, but the puzzles didnβt need many pieces you needed to interact with (I hope this makes sense lol, I still really liked the set though!!!)
This was our final game with Sarah this day sadly, but she did so well making sure we had everything we needed and with giving in theme helpπ₯Ήπ«Ά
Medium
A good mix of both I feel :))
No
Not at all
Yes
Easy
V
544 escape rooms
Not a must-do, but a great traditional game - and a great intro to these owners' games, if you're doing all five. Very cool to see the very high standard for puzzles this couple achieved even with their first room.
Mechanical
e
387 escape rooms
This is Lock, Clock, and Peril's oldest game. As such, it's not as advanced as their other offerings, but it's still a solid game. Puzzles were reasonable, and the set gets a little more interesting after the first room.
Tanya was one of the most welcoming and friendly owners I've had the pleasure of talking to. She and her husband clearly care not just about making great games, but building up the local escape room community. She showed a lot of interest in what we thought of her games, and if we had any feedback - good signs that she cares about the player's experience.
No
Medium
Mechanical
3
2-4 enthusiasts seems reasonable.
Not scary
No
No
Not at all
Yes
It's easy to find but a little hard to navigate to - you'll have to make a U-turn in front of an Air Force base, and then the turnoff can pass by quickly if you're not on the lookout.
Easy

159 escape rooms
I had a lot of fun in this room, it just wasnβt my favorite at this location. This is the oldest room at lock, clock, and peril and itβs honestly held up through the test of time well. Itβs pretty gen 1 (lots of physical locks) but itβs still worth the time if youβve enjoyed other rooms at this location!

The puzzles were relatively linear and flowed nicely from one onto the next.
This room is the oldest room at lock, clock, and peril and it shows a little bit. The atmosphere is immersive and well designed but it is the most simplistic of the rooms at this location. Additionally, I felt as if some of the props were beginning to show signs of wear and could use a refresh.
The staff members were all very welcoming!
No
This room was the most basic of the rooms offered at lock, clock, and peril.
The plot was effective, it just wasnβt incredibly unique.
Medium
This is a pretty straightforward room for groups who have done escape rooms before.
This is one of the two rooms at lock, clock, and peril that utilizes physical locks more than tech.
4
3-6 players would be ideal based on space. 3 players worked well for us given that the puzzles were pretty linear.
Not scary
All rooms at lock, clock, and peril include minor jump scares but arenβt intended to be scary.
12
This is a pretty general escape room, it is more reliant on puzzles than environment so there are better options for younger players at this location.
No
Nothing was broken, some props could stand to be refreshed though.
No
Not at all
There werenβt any obvious obstacles for people with mobility restrictions. Some puzzles include color.
Yes
Easy
T
33 escape rooms
πππ πππΈπ€π₯ π¦ π π’ π£ ππ€ π₯ π π π π π π π π πΊ π» π π π π π π· ππΈπ π ½ π Ύ π Ώπ π π ππ π π΅ πΆπ΅ πΆππ² π³π¬ π π πΊπ οΏ½π π οΏ½ππ π π πΏ πππ πππΈπ€π₯ π¦ π π’ π£ ππ€ π₯ π π π π π π π π πΊ π» π π π π π π· ππΈπ π ½ π Ύ π Ώπ π π ππ π π΅ πΆπ΅ πΆππ² π³π¬ π π πΊπ π¨π π ππ π π πΏ
e
48 escape rooms
Pretty good! Not my favorite premise, but I appreciate all of the surprises. Things definitely were not predictable, and the puzzles are thoughtful and well done. Recommend for a medium sized group!
Easy