a
anhho
3 escape rooms
Very great atmosphere and puzzles. The staffs were really friendly and supportive. We went in a group of 2 and escaped at minute 48.
Gameplay
Atmosphere
Customer service
Game tech
High tech
Instantly book on Morty
Overwhelmingly Positive (283 ratings)
Mark as done to rate
The power surge that rocked Area 1 must be investigated. We need willing and expendable contractors to go into the dangerous reactor facility and wrestle control back from a disgruntled employee who has taken everything offline.
All ratings (283)
Overwhelmingly Positive
a
3 escape rooms
Very great atmosphere and puzzles. The staffs were really friendly and supportive. We went in a group of 2 and escaped at minute 48.
High tech

2 escape rooms
Super escape room! Atmosphere and experience was top notch. Story was cool/clear and relevant to the puzzles. We were recommend to come here from staff at another excellent escape room in Melbourne and they were right to recommend!
Atmosphere was the best I've experienced in an escape room. Incredibly grungy and on theme, a lot going on and you have to work out what is relevant, very satisfying to solve puzzles!
10/10 GM, interactive but not oppressive or overbearing. Very quippy and quick on his feet with improv.
Not at all
A flight of stairs into the escape room itself, one step into one of the rooms, and a tight space (only one person needs to go into the tight space, but more can if they want to) Otherwise almost everything is around table height
M
1 escape room
Best escape room I've ever done! So well made, so beautiful, so immersive! I can tell the creators of this are passionate about their project. The puzzles were really good as well ๐ unique and interesting! Will 100% come again!
Spooky

276 escape rooms
THESE ARENโT THE CONTRACTORS YOUโRE LOOKING FOR. Oh BABY! What a room!! I was so amped to finally play Projective Immersive after hearing such high praise for so long and, surprise surprise, the boys passed with flying colours! Before I even get to the escape room itself, I have to say, the commitment from the staff/actors to stay unshakable in their characters really set the tone for the whole experience. Hilarious back and forth, terrifying presences and flawlessly delivered intros made this one a real treat. Project Immersive have utilised such a unique and unsettling space with mastery; a half-built warehouse stacked to the brim with worn tech, odd science-y garb and enough buttons and dials to drive a man insane. Even the waiting room was completely decked out with a sea of interesting nick-nacks, all of which can be interacted with. So cool and so unique. As for the room, Nuclear Enrichment was a technical delight. I couldnโt tell you how many bizarre props and gadgets I picked up and used in a 50-minute time frame but it felt like thousands. The storyline was ominous and interesting, the puzzles felt complex but never neurotic, and the tech and atmosphere were exceptional. Funnily enough, given their reputation, I was actually expecting quite an expansive set but was surprised to see just how much interesting content they squeezed into a modest space. Bravo. I almost donโt want to get too into the details to avoid spoilers, but all you need to know is that it was truly excellent and these guys deserve all the praise that comes their way. Rest in paradise, Brian ๐ง 9.4/10 ๐๐งฉ
Yes
Hard
High tech
3
Spooky
16
No
Yes
Not at all
Yes
Easy
Yes
m
8 escape rooms
Best escape room Iโve done. Wasnโt the most difficult but wasnโt easy either. Very engaging and immersive experience.
Flowed very well, was clear what the next task was
Very immersive, GM was in character from the start, greeting us at the door of the facility. The facility whole facility outside of the room was done up very nicely keeping the immersion.
GM was amazing, very funny and strange. Kept in character until the end.
Yes
Very interesting with mechanical puzzles and only 2 padlocks.
Great story that flowed very well with great lighting and sound
Medium
High tech
4
Not scary
13
No
No
Somewhat
Little bit more movement between rooms compared to a basic escape room
Yes
Easy
b
69 escape rooms
Our second assignment At this funky lab Ends up in confinementโฆ Someone's keeping tabsโฆ Must fix the reactor Before it melts down Hearing is a factor So listen for sound A fun sci-fi tale. With Tech puzzles! Neat! Choose wisely or fail And please wipe your feet.

81 escape rooms
Wow!! What a fun and memorable afternoon. My partner and I completed this room, favourite in Brisbane. Puzzles were relevant to the room, GM was hilarious and helpful, puzzles were clever and a joy to complete. A++
S
1 escape room
One of our Top 3 Experiences!! Top 1 in QLD so far. Looking forward to what these guys bring out next.

Flowed Very Well
Overall atmosphere was well thought out
Staff were upmost welcoming
Yes
From the moment you are collect from the door, you are straight into the story line!!
The story, was fantastic and when you thought it was overโฆ There was more!
Medium
Between Medium & Hard, you need to think outside the box and have a keen eye for subtle clues.
Mechanical
Games were a mixture both mostly mechanical
3
Max three as more would be harder to control in the space.
Not scary
15
15 as they would have an appreciation for the overall experience
No
Yes
From the beginning to end
Not at all
Minor
Sight would not be fantastic due to dim lighting, hearing would pose an issue, unless you had someone to help you.
Yes
Easy

75 escape rooms
Once again super immersive, top notch aesthetics. Amazing props, design and attention to aesthetics. I'm generally not a fan of the sci-fi genre, but the scale of these rooms is undeniable.

L
27 escape rooms
We played Nuclear Enrichment and I have to say out of doing over 50 escape rooms this one is in my top 3 of all time. Some background, I became an electronics engineer in 1990 so this escape room had massive nostalgia properties to it. Old tech, oscilloscopes, TV tubes and gadgetry. Set in an old industrial building I felt like I was really back in time in a real tech facility. You canโt get this real to life experience from a depressed up escape room. From the moment we arrived and walked through the main doors we felt like the experience began. Thatโs all before we entered the escape experience. Once inside it only got better with actual old tech being used throughout the experience. By far the most real Iโve ever experienced. Awesome concept and great work by the builders of this one.
Yes
Yes
Hard
Hard
High tech
High tech
Not scary
Not scary
No
No
Somewhat
Somewhat
Yes
Yes
Easy
Easy