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1/4

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Help Wanted

Overwhelmingly Positive (560 ratings)

  • Escape room
  • IRL

Mark as done to rate

You’ve just accepted a new position at Chimera Corp, a lucid dream travel agency. Can you make it through your first day without getting FIRED?

  • 2-8
  • 60 mins
  • Not scary

Ratings

All ratings (560)

Overwhelmingly Positive

Gameplay
Overwhelmingly Positive
Atmosphere
Overwhelmingly Positive
Customer service
Overwhelmingly Positive

Reviews

@adventurebuddies
adventurebuddies

117 escape rooms

We played this as the final room of the Chimera Corp Saga. What a great way to wrap up the Saga! Our favorite single room of the three, this game had a great aesthetic and some harder puzzles than the first two rooms (in our opinion). We liked the mix of electronic, physical, observational, and tactile puzzles in this room. We loved the live actors as part of the room in the middle; however, the best bits were the bonus Saga scenes, both at the beginning and the end, which really made a fantastic finale to the whole Saga experience.

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Aug 14, 2026 | Experienced Aug 14, 2026

j

jspears5

14 escape rooms

This puzzles were well done and the immersion was incredible. This room is quite scary and my teenage kids were very scared to the point that my 14 yr old kind of shut down mid puzzle. Great experience but consider it very scary

Gameplay
Atmosphere
Customer service
Parking

Easy

Aug 7, 2026 | Experienced Aug 7, 2025
@Mombuzz
Mombuzz

222 escape rooms

This room didn't resonate with our group. Not sure if it was the actors in the room with us or the puzzles, but we just didn't love it. One puzzle took a large portion of our time; with low lighting and small print, it was very hard to read. Otherwise, the puzzles were fairly easy. However, there were not a whole lot of puzzles for our group of 4 to do for the full hour.

Gameplay
Atmosphere
Customer service
Particularly interesting or different

No

Story
Difficulty

Easy

Game tech

High tech

Ideal number of players

4

Scary

Not scary

Minimum age

10

Was anything broken?

No

Live actors

Yes

Physically active

Not at all

Easy to find location

Yes

Parking

Easy

Safety

Yes

Jul 13, 2026
@idoeyes1
idoeyes1

225 escape rooms

The perfect end for the trilogy with a nice wrap to the entire story. I highly recommend you play all three in the order the saga suggests! Absolutely amazing

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Gameplay
Atmosphere
Customer service
Particularly interesting or different

Yes

Story
Difficulty

Medium

Ideal number of players

4

Scary

Not scary

Minimum age

13

Was anything broken?

No

Live actors

Yes

Physically active

Not at all

Easy to find location

Yes

Parking

Easy

Safety

Yes

Jul 6, 2026 | Experienced Jul 6, 2026
@trixter3d
trixter3d

437 escape rooms

I played The Saga, this was the final game in the trilogy. This room featured a lot of storytelling, interactive gameplay, and immersive moments that tied the entire series together. After playing for a couple of hours across the trilogy, the puzzles felt more mentally demanding than they probably would have if I had been fresh. Even so, it was a satisfying finale and a fitting conclusion to the story. Overall, it was a great way to wrap up the trilogy.

Jun 29, 2026
@TheEnigmaCode
TheEnigmaCode

651 escape rooms

I am just at a loss for words for the entire Chimera Corp Saga, but I can confidently say that Help Wanted, as well as the previous two games, are nothing less than masterpieces and among the best the escape room world has to offer. While Help Wanted was probably the least “stand alone” feeling game, rest assured this is would be an excellent game even without the other premium experiences. Gameplay wise, Help Wanted didn’t skimp out on puzzles, offering perhaps my favorite set of aha moments of the trilogy (I’m a sucker for unusual takes on a lab theme). As with the other games, Escape Artist made use of the entire facility’s layout to really extend the world beyond just an isolated boxed game. It was also perhaps the funniest game, an excellent yet surprisingly pointed satire of corporate culture with a dry, droll sense of humor. However, as a part of a trilogy, especially as the conclusion, it really felt like a fittingly dramatic ending that made use of everything we as players had experienced up until that point. The introduction in particular was a brilliant way to extend the reach and create a far reaching magic circle. By the end, you really do feel like you’ve lived through your own movie, not just from the production value and the cast, but from the sheer commitment to the immersion in nearly eve try aspect. We weren’t playing escape rooms, we were visiting dreams, until we weren’t. That made Help Wanted in particular stand out as its own kind of star experience, one that fully blurred the line between the game and the real world, while allowing us access narrative places that are practically never seen in escape rooms. It would be worth traveling any distance to play these games, and I have to hand it to the owner for designing one of the few truly perfect experiences in the world.

Gameplay

Yet again, Escape Artists took the same principles of elegant, layered design and applied them to a new aesthetic and storyline flawlessly.

Atmosphere

I loved the retro-futuristic aesthetic, as well as the scale seen in the other 2 games.

Customer service

Everyone was so kind and helpful, and they gave great performances!

Particularly interesting or different

Yes

As both an individual escape room with unusual puzzles and the perfect conclusion to an amazing set of games, this is a one of a kind experience.

Story

Prepared by the previous games, we finally reached an amazing conclusion to the trilogy, which resolved the narrative while never feeling heavy handed.

Difficulty

Medium

There were definitely some challenging puzzles as with the other games, but nothing was unpleasant and everything flowed so well.

Game tech

High tech

Ideal number of players

3

Scary

Not scary

Minimum age

13

Somewhere in the middle between the lightness of Fluffendor and the darkness of Lullaby

Was anything broken?

No

Live actors

Yes

Physically active

Not at all

Easy to find location

Yes

Parking

Easy

Safety

Yes

May 28, 2026
@GarlicBread42
GarlicBread42

221 escape rooms

(Also a Chimera Corp Saga Review at the bottom) (Help Wanted Review) Tier: S (see bio) Note that this is a review of the Chimera Corp Saga version of this game, which, while to my knowledge has essentially the same gameplay and similar story beats, the extra story material in and around the saga version (which there is a lot of, especially in the beginning) make this game feel so much more important. Actually, I would say that in that version, everything that’s not the gameplay really overshadows the gameplay, which is most evident in the gameplay-centric part in the middle of the game that (I think) is unchanged and is my least favorite part. That’s not to say the gameplay is bad; it’s still very fun. There are some unique mechanisms (though some of these get a bit repetitive) and the puzzles tie into the universe really well. LIke the other Chimera Corp games, the best puzzles are the ones that incorporate character interactions, and one of these interactions very late in the game is really cool in what they’ve built to make it work. And there’s a lot more great interactions in the story-based late game. The non-saga version of the game culminates with a finale puzzle sequence that ties together all of the mechanics of the game in a final challenge, something that I really like but barely ever see. The saga version adds a new finale sequence after this. This is not a puzzle sequence, this is more a series of story-beats with small tasks to complete. However, it is a near-perfect conclusion to the trilogy with a really smart tie in all the way back to the beginning. If you’re playing this game not as part of the saga, you’re playing a very fun 50s aesthetic game with a unique dream theme, a couple immersive actor sequences, and an awesome finale. If you’re playing this game as part of the saga, it is one of the strongest storytelling experiences I have played with a very good escape room in the middle. (Chimera Corp Saga Review) The Chimera Corp. Saga is an amazing experience that ties together three completely different games in a really special way. And despite me having every good expectation for it, it still surprised me in how well it ties them together. From the moment you enter the lobby for the first time to the end of Help Wanted they make sure you are fully part of this world: especially when you’re not playing the games (I swear this makes sense). If this sounds in any way interesting to you, go to Greenville and experience it. Escape Artist Greenville Ranking 0. Chimera Corp Saga 1. Dark Lullaby 2. Castle Fluffendor 3. Help Wanted (gap in quality) 4. Starlight Motel (big gap in quality) 5. Yuletide Magic 6. Classified (big gap in quality) 7. Dr. Fratelli’s Cabin 8. Inventor's Enigma

Gameplay
Atmosphere
Customer service
Particularly interesting or different

Yes

Story

(Chimera Corp Saga version)

Difficulty

Hard

Game tech

High tech

Ideal number of players

4

Scary

Not scary

One part of it (maybe 2) could be a bit creepy, with a surprise that might scare someone.

Minimum age

14

Was anything broken?

No

Live actors

Yes

Physically active

Not at all

Parking

Easy

Safety

Yes

May 26, 2026 | Experienced May 26, 2026
@Kathleen
Kathleen

165 escape rooms

The third and final room of the saga, and my personal favorite. A very, very special thank you to our live actors, (and some of the best improv work I’ve ever seen) Connor, Nate, and Quill. You made this already incredible experience even that much more special for us!

  • store/u/cc3c6ef2-f8a8-426c-8749-f3ceaa03c1e4_133.jpg
Gameplay
Atmosphere
Customer service
Game tech

High tech

Apr 26, 2026 | Experienced Apr 25, 2026
@3RedHeadsAndMom
3RedHeadsAndMom

186 escape rooms

Fun way to end the Crimera Saga and wrap up the storyline. Quill was a fun GM along with the other character actors Nick and Audrey. Puzzles were fun but the actors really add a lot to the experience. We needed a few nudges but nothing too tough for 3 people. Since we did Castle Fluffendor awhile ago, we didn't get the actual Saga experience today but Conner and Quill gave us the overview and a video of what we missed which was fun to watch and listen to finish out the story line. All three rooms in the Saga are great rooms that IMO are definitely a Must Do on anyone's list.

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Gameplay
Atmosphere
Customer service
Physically active

Not at all

Apr 11, 2026

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Editorial reviews

  • Hilarious intro and immersive gameplay make for a memorable experience.

    Room Escape Artist
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