
MightyMatt
104 escape rooms
Average
Gameplay
Atmosphere
Customer service
Easy to find location
Yes
Very Positive (178 ratings)
Mark as done to rate
England, 1865 You land in a mysterious burrow... As you explore the paradoxical places, you learn that the queen of this absurd world does not appreciate your presence: she would probably prefer you without a head! You have invited each other unsuspectingly and now the way out is unknown to you. In this country where the weather is out of order and where madness reigns, you will have to use logic to escape before they get their hands on you. Will you have what it takes?
All ratings (178)
Very Positive

104 escape rooms
Average
Yes
s
65 escape rooms
The theme and much of the game play was interesting. Definitely the low tech vibe but well executed. Half of our four person group enjoyed the game a lot and the other half thought it was cool but werenβt able to fully able to participate. I agree with the other Morty user that there were a few features of game play that would be better in French.
The game play was novel, for our group it didnβt flow well.
The GM was good and a unique way to deliver hints. They sometimes didnβt wait for us to ask, but they might have been trying to help us along to finish the game.
Yes
There were interesting components that I have not seen in other escape rooms.
Cool story and well done effects if you were fully able to experience it.
Hard
Mechanical.
4
Not scary
16
No
No
Very
Lots of crawling, crouching, etc.
This room is not for people with mobility issues. There were points where you had to crouch for long periods of time or sit on the floor while solving the puzzles.
Yes
Yes

158 escape rooms
not a super technologically advanced game but they make up for it in creative puzzles and an awesome environment!! the last room was the coolest part by far, and fit so well into the theme. we had such a great time!


56 escape rooms
I think there was a language barrier issue here. Although they had both French & English instructions to all the puzzles that needed instructions.. the translation didn't always make sense in English, so we struggled a little at points.
Really cool rooms. Different style with a black out maze as the end room. Super cool. Struggled a bit with the French-English translations though, which made the puzzles a bit tricky to figure out.
Amazing puzzles!! Very cool props and rooms.
Staff were great & did their best with helping us figure out the puzzles with the language barrier. Lovely lovely people.
Yes

469 escape rooms
This room truly embraced the whimsy of Alice in Wonderland in a way that allowed us to really become part of it rather than simply witnessing it. We had so much fun! I highly recommend to anyone who appreciates this theme and embraces a little crazy. It's absolutely in my top games.

Yes
I think the set design was unique and interesting. The puzzles were well designed and in theme as well!
Story is typical and maybe lacking in narrative because of this, but the elements of the experience were so well integrated that it feels like it serves the story in its place.
Hard
The puzzles are atypical and require various skill sets to solve.
3
3-4 seems appropriate. More may be too crowded and too little puzzles to go around.
Not scary
No
No
Very
You'll need the ability to crouch, crawl, and climb up at least 3 feet.
Climbing/crawling needed, there is a sound puzzle but hearing does not need to be acute for it, and no color puzzles though there is a darkness/blacklight section.
No
It's one door in a small street of restaurants so pay close attention.
Medium
It's in the city. We went in the evening but found street parking a couple of blocks away. There is also a parking deck within a few blocks.
e
426 escape rooms
Of the three games I played at A Double Tour (Go to Yabe, Secret of the Dunes, and In Wonderland), In Wonderland was my favorite. Each space felt appropriately Wonderland-y in different ways. I think A Double Tour's strength is their setbuilding, and In Wonderland is no exception. The game toys with perspective in a way that seems obvious for the setting, yet isn't actually common among other Alice-themed games I've played. Unfortunately, like their other games, maintenance is a bit lacking; there's signs of wear on a number of surfaces. The last part of the game is fun to move around in, and I think is a pretty good take on the weirdness and disorientation that might happen in Wonderland. However, if there was ever a fire, the same aspects that make it enjoyable could also be a safety hazard. Hopefully their fire suppression systems are well maintained.
Medium
Mechanical
2
2 enthusiasts felt good, 3 is probably fine. Space would be a concern at higher player counts.
Not scary
No
No
Somewhat
The last section of the game involved a lot of clambering/crouching
Yes
Limited
There's some street parking (metered) which might be available at certain times of day.
M
2 escape rooms
A very nice room with original decor and puzzles. The mechanisms, on the other hand, were just so-so: nothing but padlocks.
s
5 escape rooms
This was unbelievably fun. It was such a cool layout but so hard for only two people. The gamemaster was absolutely fantastic. We didnβt make it out, but highly recommend.
No

190 escape rooms
Definitely max of four people! Lots of physical effort which was fun.
Novel back half, really enjoyed the first couple of rooms