
TheEscapeAngel
135 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
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You and your friends are amateur tomb raiders. As you approached The Greatest Sahirah’s Tomb, one of your friends accidentally touched a cursed relic. The floor broke, and everyone fell into Sahirah’s trap. Sahirah will not let you go until you find her stolen heart scarab amulet. you only have 60 minutes before getting buried alive!
All ratings (51)
Mostly Negative

135 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿

431 escape rooms
Really hard to rate, as it felt like to us that there was 1/2 to 2/3 of a room here. We liked the puzzles that existed, there were a few fun “aha” moments! But there just wasn’t a lot of meat on the bones here overall. I think there are better rooms at this location and around the area if you only have 1 room to pick and want to be engaged for close to a full hour.

4 escape rooms
Overall an underwhelming experience. I might try another room at this location, but this was neither challenging nor well-constructed in terms of the physical environment.
Puzzles flowed fine.
Props were cheap coins and toys. I expected more.
They were not super welcoming at entrance, and seemed to speak to us as little as possible despite the fact that it was a week night and they were clearly not busy.
No
Pretty basic.
Easy
I did not like that the answer key was given to us in booklet form. Instead of asking for hints, you were just meant to look up the answers in the booklet, and it was too easy to accidentally see other answers instead.
Mechanical
2
Not scary
Dark in general, but not scary.
10
Yes
There were big set pieces that were clearly meant to be puzzles, but they never got used… asked afterwards and according to the GM those puzzles had been removed from gameplay.
No
Not at all
Yes
Limited
Yes

60 escape rooms
We solved a few puzzles out of order and were able to completely skip one of the locks, which caused us significant confusion when we opened the final door but still had unused locks and puzzles. Was an okay room but would expect a higher quality given the price
r
29 escape rooms
The room was decent, nothing special but it wasn't bad. The room was very easy even for 2 people though though.
Easy
2
Not scary
No
No
Not at all
No - mobility and color blindness would have issues
Yes

131 escape rooms
Good room! Some unique puzzles that I hadn’t seen many other places. Pretty easy overall.

138 escape rooms
A decent beginner room with some fun puzzles, but not a must-do by any means.
No
Not plot focused
Easy
Mechanical
4
Not scary
10
No
No
Not at all
Yes
Limited

453 escape rooms
Final Destination: The complete collapse of both engines had our plane hurling toward the ground. We had to figure out how to pilot the plane and save our lives. Butcher's Basement: Tony's Butcher Shop hides a horrible secret. We had to locate our kidnapped friend before we ended up on the chopping block. Back to the Mummy: Trapped in an ancient Egyptian tomb, our demise seemed eminent as the roof threatened to collapse on top of us. Diamond Creed: A diamond, a guarded vault, a ticking clock. We felt like we had been here before, but stealing this diamond was no easy task. Pros: We enjoyed the first game so much that we ended up playing four out of five of the games at Roundabout Canada. We tried to play the fifth game but they were not able to fit us in to their busy schedule. These were excellent high-quality games with fun, immersive set designs and storylines. Each game was quite challenging but not impossible to solve. We asked for hints when we needed them, which was more often than we would like to admit, but still enjoyed every minute of every game. Cons: The hint process was cumbersome and cost us quite a bit of time. After calling the game master via a walkie-talkie we had to wait for the game master to enter the room and then catch them up on our progress before they were able to help us out. This happened each time we needed hints (several times per game). It seemed onerous for both players and employees. We hope they invest in cameras and audio equipment to monitor game progress. Computer monitors are our favorite way of receiving hints. We loved Roundabout Canada. We will be back and that's a promise. We hope. When we can afford to visit Toronto again. Someday. Maybe. But trust us, Roundabout Canada will be our first stop!
No
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