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Who are you? Who can you trust? In this exciting game of Spy vs Spy, you’ll be able to fulfill your lifelong dream of being a C.I.A. agent. The only catch, there is at least one secret Soviet Spy among you! The H.A.I.L.I. project was created in 1977 to test out the first smart house system that would revolutionize the way American families have been living until now. What was created though was a smart talking A.I. with an attitude toward humans! H.A.I.L.I. is so powerful that if her encrypted Data ever got into the wrong hands, she could be a potential threat to national security. You're tasked to get in, get the encrypted data, and get out. It might sound simple to enter H.A.I.L.I. to retrieve the data. However, once you cross the threshold, a neuroflash is emitted, temporarily erasing your memory. Now, completely clueless, H.A.I.L.I. will introduce herself, and she might help you along the way, but she also might hurt your feelings, considering you're just a human after all! Can you figure out who you are, who you can trust, get the encrypted data and survive one sassy robot A.I. program?
All ratings (56)
Very positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
136 escape rooms
The unique premise of this game is that it's a versus battle, but teams are not revealed until partway through the game, and the versus part only comes into play near the end. I've only ever played one other versus game, but between them I prefer Spy vs Spy's structure. Like all the games at Exit Strategy, the decor was good and the puzzles smooth. Our GM, Chris, portrayed a sassy and entertaining H.A.I.L.I. Definitely worth a play for both newbies and experienced players alike. Because of how the game works, I think it's ideally experienced with exactly 4 players, both for gameplay and space reasons. I suspect this may be due to space restrictions, but I would have expected that the moment you confirmed your team would take place in a more clandestine space, rather than in public and just ignoring the fact that your ostensible opponents were doing the same thing under your noses.
Our GM, Chris, was very campy and made the interactions with H.A.I.L.I. a lot of sassy fun.
Yes
Versus battle with teams only revealed partway through
Easy
4
Not scary
All ages
No
No
Not at all
It is a versus game, so towards the end you might be speed walking around
Yes
Easy
451 escape rooms
Nothing like a good old fashioned spy vs spy room.
4
561 escape rooms
If you’re up for a good friendly challenge then this a fun one to try out. I really enjoyed the player to game interactions that happened throughout the entire experience. Our GM did an excellent job assigning us the correct positions in the game. This game can get a bit loud and competitive at times but that’s because we were all trying to win.
Yes
Medium
High tech
4
Not scary
10
No
No
Somewhat
Yes
Easy
1 escape room
Awesome Escape Room experience! It was my first time ever doing an Escape Room, and I did it with a party of 9. I never thought an escape room would be this fun. The puzzles were challenging yet incredibly engaging, and the staff was friendly and helpful especially Michael, making the entire experience even more enjoyable. We worked together and celebrated each solved puzzle, which brought us closer as a group. Highly recommend!
Yes
16
38 escape rooms
We took our staff from The Grape Escape here for our team building and had a blast. Very well put together room. Mysteriously, challenging and very competitive. Highly reccomend. This is my second room at Exit Strategy games and we can’t wait to come do the rest!
Yes
Medium
High tech
8
Not scary
10
No
No
Not at all
Yes
Easy
73 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
249 escape rooms
Different type of room. Part of it is trying to figure out who you can trust. Fun game.
233 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
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