This one was crunchy! Some of the puzzles weren't entirely clear on which direction to go, but still was fun to experience.
Gameplay was fun, but some of the puzzles weren't the clearest with which direction to go. I thought the use of the toys and games in the room was pretty clever. We did get a little frustrated with some things that weren't able to be logically deduced, but it didn't ruin the overall experience.
Atmosphere was fun. It did feel more like a daycare over a toy store, but again that's not a thing that would ruin the experience.
Staff and GM's were amazing!
Particularly interesting or different
Yes
Getting to briefly 'play' with some of the toys to solve some puzzles was pretty fun. The barrel of monkeys puzzle was very impressive! Second favorite was the little playhouse.
A toy store mafia boss!? Cute :)
There's a lot of components/puzzles that aren't the most clear. Solving one thing doesn't always mean you'll know what the solution will lead you to next.
Lots of practical use of items in the room. There's *one* puzzle that involves using electronics, but that's it.
We escaped with two people, but having a few more folks in your group may help with the crunchier puzzles.
Easy fix, a cord was unplugged but we got it up and running again.
Physically active
Somewhat
Normal amount of movement.
Accessibility
There's one puzzle that involves color, but could still solve it basing off of where the circles are placed. Accessible for those with mobility issues.
No big sign, but when you get to the front of the building you'll see the sandwich board directing you down the steps.
Pay lot across the street, or paid street parking if available.