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Your mentor Agent Z.E.N. has disappeared while working on a high level mission. You and your fellow new recruits must use the skills he taught you to find the thumb drive holding the top secret data before it falls into the wrong hands. If you're skilled enough, you might have time to solve other cases ZEN was working on and really prove you're worth as a secret agent. Unless you get caught!
All ratings (67)
Very positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
205 escape rooms
Wow! An amazing experience was had by all! The sets themselves were worth the price of admission. You can tell that the owners used to work out in Hollywood. Beautiful decorations add to the story and do not detect or add like red herrings. The puzzles were varied and challenging. I really didn't think we were going to make it. I can't wait to try the remaining rooms.
Yes
Hard
High tech
4
Not scary
12
No
No
Not at all
Would be difficult to move in one of the rooms
Yes
Easy
26 escape rooms
This was our first ever escape room. It made us want to do a lot more the puzzles were awesome & the theme was great
22 escape rooms
The staff were super engaging! These people know escape rooms and clearly take pride in their work!
Really made you think.
Some of the magnetic opening were startling!
They were great! Had lots of insight on other games in the area. Very welcoming & knowledgeable.
Yes
Hard
We were close in our mission - lots to the room great for a group of 6! We were only 4.
Mechanical
6
Not scary
17
No
Could have used a sign outside the building!
Easy
69 escape rooms
I have a sneaking suspicion this is by the same people who did the Roomination room that used similar props. I remember after they closed, we were at Lock & clue doing the green room and someone had mentioned they were coming in to do a room. We had done the original room and it was out of this world. This is a similar room that contains the essence of the original, but changes stuff based on space and making sure it felt fresh and unique. It's still an awesome experience that I highly recommend to puzzlers of all experience levels. They explore some unique puzzle concepts that we haven't seen elsewhere, and the centerpiece of the final room is still just as awesome to see.
8 escape rooms
Overall room was fun , however there were some physical mechanical issues with some of the puzzles.
This is a new room and while it is fun and has merit it requires refinement. The room has places players can write to figure out solutions to clues, these should be reset and erased for each group. There were instances where this did not occur which resulted in confusion and wasting of precious time. Additionally, there are manual manipulation and mechanical elements to some of the puzzles which require refinement to work properly. The final puzzle is particularly fiddly and vertically challenged or persons with mobility challenges will struggle significantly or not be able to complete the puzzle. Overall the room was fun and if you finish the main objective you have the ability to complete side quest which is great value for the money or if you have larger groups
Atmosphere was good but there were mechanical issues which impeded the solving of some of the puzzles timely. One element was very fiddly. Room could use some refinement.
Staff was great - they made accommodations for us arriving late do to scheduling miscommunication.
Medium
Mechanical
5
Not scary
Room is well lit, no paranormal elements, modern style props and electronics.
16
Some of the puzzles required manipulation
Yes
One of the puzzles needed to be adjusted to work once placed in the proper position.
No
Somewhat
Multiple rooms and propers may be difficult to maneuver
This is NOT an accessible room. Multiple elements either require physical contortion ( laying down or stretching) or would not be solvable for mobility or vertically challenged persons.
Yes
Easy
108 escape rooms
Did this room with my brother and niece. There was a lot more to it than we initially thought. Puzzles were fun and challenging. A couple things weren't working as well as they should (mostly time wasting including the final one, which gave less time for the bonus challenges). This is one of those score based instead of time challenges. Time remaining, plus bonus problems for score. We quick and immediately figured out two of the bonus puzzles so they didn't count, but really didn't care about the score as much as doing the puzzles themselves. Everyone including my pre-teen niece had a great time.
Yes
Medium
Not scary
Yes
Light sensor for final puzzle wouldn't register. And knobs for one of the controls wasn't registering at first. Eventually, after we wasted nearly 10 minutes on the light sensor the GM came in and tried it themselves and couldn't get it to work. They claimed they would subtract some time, they didn't as I kept time on my watch though had a similar claim of a time subtraction on a different one of their rooms.
No
Yes
Easy
81 escape rooms
This game was creative from start to finish. One of the pieces was missing and the game master had to come deliver it. There was also a mechanical issue with another piece. Other than those concerns, the game was very fun. I was glad to see some of the refurbished pieces from Roomination, one of my favorite games Iβve ever played.
No
6 escape rooms
I want to begin this review by stating we were warned that this was difficult for two people (which it is). The set and design was fantastic and everything seemed connected with one another. However, there were a few mishaps during this game that would cause us not to come back. When releasing an object, said object was not included in the space and the GM had to come into the room and drop it in. Then, when using said object for intended purpose, it did not work. ETA: The owner of this room contacted me and was very responsive to my feedback. I will be trying another room and providing an updated review!
Showing results 1-8 of 8
βPuzzles were fun to solve with a nice range in complexity.β