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dfsw
39 escape rooms
A poorly thought out room, we almost never rate stuff as a dislike but this room felt like a mess. For a wizard themed room it still used several combination locks. The wands were almost impossible to use and the GM spent several minutes telling us to move a few inches closer then further then hold our wrist level but not move our shoulders. Several of the puzzles made no sense and in my opinion were not solvable, we have done dozens of very hard rooms all over the world. There were so few puzzles that even being stuck on broken mechanics for half the time we still got out with 17 minutes to spare. It’s just a bad room that needs a GM to just walk you through it. We have another room with the same company tonight and I’m hoping it’s better put together
Gameplay
Atmosphere
Customer service
Particularly interesting or different
No
Story
Difficulty
Hard
Game tech
Mechanical
Live actors
No


