c
caerleigh
134 escape rooms
VERY scary room, especially with just two of us. GM was absolutely incredible. As someone who has successfully duo'd 100+ rooms, this one was very tough for just the two of us to finish. We were literally seconds away from failure (our GM told us that failure sequence auto-starts, so there's no ability to give someone just a little extra time if they need it). So be prepared to ask for help if you want to finish and you're a smaller group...but there's a cost associated to that help. I enjoyed that there was a (mostly) clear delineation between scary times and puzzle times. As someone who is uncomfortable in scary rooms, this really helped me enjoy it without flinching at everything, expecting a jump scare.
Gameplay
Atmosphere
Customer service
Particularly interesting or different
Yes
Story
Difficulty
Expert
Game tech
High tech
Ideal number of players
4
Scary
π©π
Minimum age
16
Was anything broken?
No
Live actors
Yes
Physically active
Not at all
Easy to find location
Yes
Parking
Easy
Safety
Yes








