S
SonicPariah
176 escape rooms
The theming and pacing was stellar! Some of the puzzles took me out of my mental comfort zone and forced a new perspective!
Gameplay
Atmosphere
Customer service
Minimum age
12
Instantly book on Morty
Mark as done to rate
A power-mad cult leader. A bone-chilling curse. Break the cycle before midnight or face death yourself! The deranged minister of Crickley Church decided to kill his entire congregation after their confessions convinced his twisted mind that they had, among themselves, committed the 7 Deadly Sins. After inciting a curse on the children playing in the rooms beneath the church he buries himself alive in the church’s hidden crypt, while promising to haunt the church forevermore. Now it’s up to you to locate the hidden crypt, find the dagger, and drive it through the heart of the evil minister before time runs out. Then, and only then, you will be saved and destroy the curse forever.
All ratings (57)
Mostly Positive
S
176 escape rooms
The theming and pacing was stellar! Some of the puzzles took me out of my mental comfort zone and forced a new perspective!
12

155 escape rooms
The theme was fun, the atmosphere pulled us in right away, and the puzzles had a really nice mix of challenge and variety. There were several moments where we had to stop, think, and really work together, which is exactly what I want from an escape room.
Yes
J
1 escape room
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
J
I’m really sorry this experience was so disappointing. What you described — puzzles lacking logical connections, inconsistent theming, and unclear progression — is not the kind of experience we ever want guests to have. The lack of explanation around the story elements and that random final puzzle trigger sound especially frustrating, and that’s unacceptable. I’d like to review this directly with our team so we can address the design and game flow issues you ran into. Please reach out to me at (337) 552-4641 or [email protected] — I’d appreciate the chance to learn more about your visit and make this right for you and your group.
Nov 10, 2025
L
90 escape rooms
Story didn't really follow with the puzzles. Enjoyed some of the puzzles but a couple didn't really make sense even after we got a hint.
No
Hard
Mechanical
Spooky
No
No
Not at all
Yes
Easy
J
I’m really sorry the story and puzzle flow didn’t connect the way they should have. It sounds like a few moments felt disjointed, and that’s definitely not the experience we aim to create. I’d like to learn more so we can take a closer look at those puzzles and improve the logic and hint delivery. Please reach out to me at (337) 552-4641 or [email protected]. I'd really appreciate the chance to make this right.
Oct 27, 2025
w
34 escape rooms
Their weakest room by far. Set design was creepy at first but then you realize it's mostly empty. Story didn't make sense at some parts with logic leaps. Skip this one.
J
I’m really sorry this room didn’t meet your expectations. It sounds like both the story flow and set depth missed the mark, and that’s not the kind of experience we want to deliver. I appreciate you being straightforward about what didn’t work — feedback like this helps us figure out where to focus improvements. Please feel free to reach out to me at (337) 552-4641 or [email protected] if you’d like to share more details — I’d really like to make this right.
Oct 27, 2025
E
52 escape rooms
I liked the creepy vibe of the room. It was a hard room and some puzzles didn't make much sense. But it was still cool 😎. I'd rate it a 7 out of 10.
No
J
Glad to hear you enjoyed the creepy atmosphere — that’s exactly the vibe we were going for! I hear you on a few puzzles feeling a bit confusing; we’ll take another look to make sure everything clicks better. Still, sounds like you had a solid time overall — appreciate the honest 7/10!
Oct 27, 2025
L
129 escape rooms
Signposting was very poor - almost every puzzle had several unintuitive steps in a row before you knew if you were on the right track. Hints were a detailed explanation of every step to a puzzle, leaving us feeling like we didn't really do anything ourselves when all we needed was a nudge.
J
I’m really sorry the experience felt that way. It sounds like the puzzle flow and hint system both missed the balance between challenge and guidance, which can definitely take away from the fun of discovery. I appreciate you explaining what didn’t work — feedback like this helps us adjust the pacing and signposting so players feel confident and engaged. Please reach out to me at (337) 552-4641 or [email protected] if you’d like to share more specifics; I’d really like to make this right and ensure your next visit feels more rewarding.
Oct 27, 2025
p
20 escape rooms
I really wanted to like this one. Several of the puzzles were interesting, but Several of them just had some weird logic leaps that didn't make much sense to us. The atmosphere WAS cool though. Really liked that. However, one of the things you have to measure was messed up, which was the key to escaping, and they entirely failed to mention it at any point. We spent like 15 minutes on this last puzzle, including asking for clues, and they apparently hadn't been watching us at all because they just sent us back to puzzles we had already completed and didn't need to do, so we just wasted our time re-discussing those. I really loved the aesthetic of the room but the puzzles left a lot to be desired, as well as the staff.
Staff was not paying attention and failed to either inform us of a messed up puzzle or give us a clue that actually helped.
Yes
I loved the story of this room. Super cool.
Expert
Spooky
Not too spooky but some might think so
15
Yes
Something you had to measure was poorly made, and no, they did not handle it well.
No
Not at all
Easy
J
I’m really sorry to hear how that went — it sounds like you were genuinely invested in the experience, and we dropped the ball in a few key ways. A broken element, unclear puzzle logic, and poor GM communication can absolutely derail the fun, and that’s not the standard we want to deliver. I’m glad you still enjoyed the atmosphere, but the rest of what you described isn’t acceptable, and I want to address it personally. Please reach out to me at (337) 552-4641 or [email protected] — I’d like to make this right and ensure your next visit feels every bit as strong as the room’s aesthetic deserves.
Oct 27, 2025

272 escape rooms
A couple terrible puzzles, but overall decent and a pretty good set!
J
I appreciate the honest feedback! I’m glad you enjoyed the set overall, even if a few puzzles missed the mark. We’ll take another look at those weaker spots to make sure everything feels consistent and satisfying throughout. Thanks for sharing your thoughts — it really helps us keep improving!
Oct 27, 2025

106 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
J
That’s really thoughtful feedback — thank you for sharing it! I’m glad you still had fun, even if the challenge level tipped a bit toward frustration at times. It sounds like a little more structure in the puzzle flow could’ve made things smoother, and that’s great insight for us to take back to the design team. Appreciate you taking the time to point that out!
Oct 27, 2025
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