Mark as done to rate
While exploring deep into the forest, you and your mate stumbled upon what seems to be a cold war era American space capsule. Upon further investigation you realize that this escape pod which was meant to safely return its crew back to earth, is not only missing its crew, it instead has brought something else back. Your curiosity and unsealing of this space capsule has potentially released whatever was on board, and in doing so it has triggered the ship’s emergency decontamination process “Protocol Zero”. If you do not contain the stowaway and shutdown “Protocol Zero” this capsule will become your tomb.
All ratings (28)
Very positive
Gameplay
Mostly positive
Atmosphere
Mixed
Customer service
Mostly positive
35 escape rooms
Solving certain tasks opened up vents from the ceiling to drop the next clues. These are set up terribly as the vents are directly over the solved task. I was hit in the head by a wooden block that had a key attached to it. The GM said nothing after the fact about the block being dropped from the ceiling. The room was also so dark you wouldn’t know where the vents were to be able to avoid the falling objects. I do not recommend this company to anyone who asks about escape rooms.
58 escape rooms
This escape room had its highs and lows. The captivating set design and immersive atmosphere created a strong initial impression. However, the confusion caused by certain props, dim lighting, and missed clues, as well as the issue with broken equipment, dampened the experience. While the Game Master was generally helpful, their tendency to provide excessive information when asked for a clue disrupted the desired balance. Overall, while the room had the potential for a great experience, the occasional confusion and lack of clarity prevented it from reaching its full potential.
35 escape rooms
Decent room. Good atmosphere. Not bad but not fantastic either.
61 escape rooms
Overall, a fun game. However, the website is clear that it is dimly lit, and expect that to be true. We struggled not due to the difficulty of the puzzles, but because we couldn’t see what we were doing half the time. A smaller group would be better for this one, since there is only one small flashlight provided for the whole group.
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