
HughFire
26 escape rooms
Played this almost a year ago, just forgot to review it. I remember enjoying it a great deal and it being very well done
Instantly book on Morty
Mark as done to rate
Welcome to the famous Dragon's Head Hallow, home of the enchanted talking mirror Magmus, renowned for its bewitching elixirs and concoctions. As part of the opening crew, you and your team arrive to prep for the Quadwizard Tournament, only to discover that, during a ruckus last night, Magmus prized magical medallions went missing! He refuses to open the doors for the customers until his items are returned. The tournament starts in an hour. Can you find his medallions before it begins?
All ratings (114)
Very Positive

26 escape rooms
Played this almost a year ago, just forgot to review it. I remember enjoying it a great deal and it being very well done
s
40 escape rooms
I have completed over 70 escape rooms. I go every time I am out of town. My son and I completed 10 in one day a couple weeks ago. That being said there was massive leaps of logic - they really stuck to 3 hint limit even though it was the same puzzle that I had done all the things correctly. That took time. I felt very lost and that says a lot with the sheer amount of rooms I do. When time was up they would not even walk me through the final puzzles. There is no way I would pay to do the exact same room just to escape. With that being said - the lack of help - it took several times doing the right thing to trigger the puzzles I would say if you are visiting go somewhere else. Donβt waste time and money on just some good props when there are better escape room companies in the area.
The puzzles did not flow well.
Awesome set design. The immersive experience was cool.
Not at all
H
14 escape rooms
Good, fun room. A couple of really great high tech gags to really drive home the Harry Potter fun. There were a few issues, a couple broken items and a few logical leaps. A bit of fine tuning would make for a perfect room.
No
Hard
High tech
Good amount of high tech gags but also a large number of combo locks.
4
Not scary
6
Yes
One piece was not working but the GM fixed it.
No
Not at all
Yes
Easy
i
13 escape rooms
We really enjoyed this one! Did it with the kids (9yo and 11yo) and they were definitely able to contribute. The wizard theme was more unique than the others weβve done in the past, and the decor and atmosphere were really fun. Our GM Sean was great. Our 4yo came too and she got scared, but she has been scared at every escape room so far. Older kids said this one wasnβt scary at all.

91 escape rooms
Really cool room! Loved all the set decorations. Was very well put together! Fun surprises and loved the use of Wizardry elements :) Overall a really fun room !
Cool puzzles!
Ross is the best!
Medium
High tech
3
Not scary
8
No
No
Not at all
Yes
Easy

19 escape rooms
Ross was great! Never gave us to much and was upbeat and fun. The props were good, the mechanics all worked and overall had a good story and process. Lots of fun, I would highly recommend this game.
Yes
There is a main quest and several side quests.
Medium
Mechanical
2
Not scary
2
We did it with two and time to spare
No
No
Not at all
Everything was accessible, no crawling, stooping or exercise needed. They even had glasses for those that forgot theirs.
Yes
Easy
K
2 escape rooms
The room was great and had a cool Harry Potter themed atmosphere. Our game master was Sean and he was cool. Some puzzles were harder than the rest but that was fine. The one issue my party had was there is a puzzle that uses sensors and it malfunctioned during our time. The issue was resolved but we wasted 15 minutes trying to figure it out until our game master fixed it. We were not given more time or reimbursed but other than that the room itself was cool. It just sucked that this was my groupβs first escape room and we had a technical issue occur.
Hard
Mechanical
Lots of sensors
4
Not scary
14
Requires in depth thinking that younger participants may struggle with.
Yes
No
Not at all
Very accessible. No stairs in sight.
Yes
Easy
1
42 escape rooms
We did the Wizard's Pub room today with Brooke as our Game Master. We had an absolute blast, and can't wait to come back to do the other rooms! Gameplay was great, and I can't sing Brooke's praises enough! We started having fun the second we walked into the lobby until we walked back outside!
Yes
Medium
Mechanical
3
Not scary
15
No
No
Not at all
Wouldn't be possible with a wheelchair
Yes
Easy
C
11 escape rooms
This has been the hardest escape room we have done. My husband and I have done probably at least 15 at this time. When we placed items where they went, the drawer or cabinet it was meant to open did not. I had to ask for our time back due to the malfunctions. No other compensation was offered. The game states it only allows 3 clues. You will need more than 3. The room was so hard, it was not fun. This was the first escape room for my sister. Other than one magnet puzzle, the rest were manual locks. The idea of this room is grand, but it needs something more and unlimited clues to help it flow.
Many things in our room did not work when we completed it.
Yes

17 escape rooms
One of my favorites. Husband and I really enjoyed it- puzzles were more tech based than just opening locks. Being non linear also helped because we were never βstuckβ in one area. If stumped we moved on. Brought the kids to do it as their first escape room experience and they enjoyed it too

Not scary