T
TrashPandaCity
2 escape rooms
Standard combination lock puzzles. Only one room. The least produced props compared to the others.
Gameplay
Felt very linear. Most of the clues were intuitive and made sense.
Atmosphere
The plausibility of locks being in a museum broke any chance at immersion.
Customer service
GM was attentive and very helpful.
Physically active
Somewhat
There were a couple physical challenges that were a welcome break from looking for numbers to try on locks.



