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Mystique transports you and your team of fearless Vampire Hunters to seek out and explore the forbidden resting place of the legendary Count Barnabas Kane, the original and most powerful vampire to ever walk the earth. Your journey will be perilous as you enter the dark domain of this “creature of the night.” Your group must find the sacred objects hidden by the fearless vampire slayer known as Zadimus Thorne and use them to stop the vampires’ curse, once and for all! You’ll have exactly one hour before sundown, or you may end up his next prey!
All ratings (118)
Mostly positive
Gameplay
Mostly positive
Atmosphere
Very positive
Customer service
Very positive
22 escape rooms
Really cool set design. Loved the vampire theme! A spooky theme but not scary
Yes
Medium
Mechanical
4
Not scary
12
No
No
Not at all
A lot of clues are recordings you have to listen to
Yes
Medium
Limited
82 escape rooms
Enjoyed this room for the most part. Thought the puzzle flow was a little off at times and that there could have been a few more puzzles.
Flowed ok. A few bumps in the flow in my opinion.
Set design was ok.
Staff was friendly
No
Nothing that stood out
This was a good room for spooky season
Medium
High tech
4
Spooky
12
No
No
Not at all
Low light
Yes
Medium
Limited directly in front of the business. Best to park closer to Publix
242 escape rooms
I now understand why someone had recommended embracing the cheesiness of the room. Our group naturally embraced the room’s cheesiness, & enjoyed ourselves.
189 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
57 escape rooms
This room was fantastic. Great vibes and set pieces, very funny/campy gags and voice acting - right up my alley! The final puzzle and ending was very satisfying. This was less chaotic and more straightforward than the Wizard room and a little easier, but not a beginner room. It's mostly linear, which can be a positive or negative depending on your style- I like both kinds to mix it up. (I preferred this room over Wizard's Tower - this was just more fun, but Wizard's had more of a wow factor due to its tech. I loved both and will be back for more!)
Yes
Campy "Monster Mash" /"Tales of the Crypt" vibe. Embrace the cheese!
Medium
4
2 minimum. 4 experienced players and we still used a hint or two.
Spooky
Not scary. No jumps. Ok for teens
11
No
No
Somewhat
Yes
Easy
31 escape rooms
Had a couple of tech issues, one of which made us win the game without completing a couple of the puzzles. As a result it was my least favorite game here
47 escape rooms
This was our last room at this facility. It was their weakest room. I would recommend it for beginners, as it wasn’t particularly difficult or busy. Most puzzles were easy to figure out, and there weren’t any red herrings. I would not recommend too many people for this room. 4 is optimal. We had 5 and the puzzles didn’t leave much space for multiple people to be involved. Overall, I like this facility, but this isn’t the best representation of their abilities.
Game was fun and relatively easy. One clue didn’t make a lot of sense.
Set wasn’t great. Their other rooms are more impressive. The design looked rather cheap.
Staff was friendly and polite.
No
Easy
Not scary
No
No
Not at all
Open spaces, no crawling required.
Low lighting, and bring reading glasses if you use them in some situations.
Yes
Easy
72 escape rooms
I wanted to love it as we’ve loved the other rooms here but I would skip it unless you’re just trying to complete the venue. There isn’t a lot going on. It is all tech puzzles though. It’s rated hard but I would recommend this as a beginner room. We didn’t see any new puzzles.
No
Easy
High tech
No locks
2
Not scary
10
No
No
Somewhat
Wheelchair fine, colorblind fine, lots of audio queues
Yes
Easy
32 escape rooms
Room felt very cheap and obviously it was using some sort of props from Halloween store or something like that .. one of the puzzles requires you to push on a box that reopens after you take your hand off and it didn't the first time game master came inside room to reset the box and was rude about how to use the prop. Even though we fallowed her instructions on how to use it . Honestly they should have a prop that can fail this easily . Ended up skipping one of the puzzles that didn't effect the play though and over all just felt very rushed and on a budget .
Yes
171 escape rooms
This game was a hard one for me to swallow, especially after enjoying Murder in London so much. The atmosphere wasn’t amazing. The walls are assembled out of pre-molded, plastic panels that don’t fit together well so you can see the seems between them. The room felt very bare and the puzzles themselves were not anything to shout at. There was a puzzle my group completely skipped because of the way it was designed and the way it was described to us via a clue in the room. During this the game master told us we shouldn’t do that and then when something happened we weren’t sure if we should use the information we had recieved. I will say there was a pretty neat ending, but other than that I wouldn’t really recommend this game. There wasn’t anything that made me like it or made me really hate it. Just kinda meh.
The flow for us was slightly messed up because we might’ve skipped a puzzle so I’m not sure. Prior to that the puzzle flow was fine, just some puzzles that were either just really stupid or very easy.
Our game master was at some points friendly and other points seemingly very rude.
No
Easy
High tech
Not scary
This game is branded as spooky (on Morty at least) yet there was nothing spooky or creepy
Yes
No
Not at all
The game is completely flat, requires no crawling and has wide open spaces.
Yes
Easy