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A group of knights sets out on a perilous quest to find an ancient crystal, rumored to possess unimaginable power. With the fate of the kingdoms at stake, you challenge the castle’s enigma, testing your intellect and resolve. The castle seems alive, its very walls seemingly shifting to hinder your progress. Your unity and unwavering spirit become your lifeline as you discover that the crystal’s possession not only holds the key to reshaping destinies and toppling empires, but also threatens to unleash chaos upon the world.
All ratings (96)
Mostly positive
Gameplay
Mixed
Atmosphere
Mostly positive
Customer service
Mostly positive
28 escape rooms
I really enjoyed this room! The puzzles were fairly unique, and the hidden surprise was actually unexpected in this room! No spoilers though 😉 I love the theming and set to this room as well. There are a few pretty tricky tactile puzzles in this one, so make sure at least a few of the people you bring are good at those things!
Yes
Medium
Puzzles weren't super hard to figure out, no jump in logic, but a few were tricky to execute.
High tech
A good mix, but more towards the tech side.
5
A few puzzles require quite a few people to complete, but wouldn't want too many either.
Not scary
13
No
No
Somewhat
Just your arms mostly
Yes
Easy
36 escape rooms
Fun gameplay, very cool aesthetic! Not too hard, but definitely still a challenge— did it with 3 people. Only struggled for a while with one puzzle, the rest wasn’t too bad to figure out.
Medium
211 escape rooms
Pretty difficult. Of the rooms I've played at Planet Escape Room, this one is probably my pick for best room.
8 escape rooms
The room was well designed and sorta high tech I been to many rooms with my usual group and we were tired of the lock heavy games so this was really exciting for us
61 escape rooms
Good in concept, average in execution. It has so much potential as a solid room but some of the puzzles were ridiculous. I like tough puzzles, but when you get stuck and need a hint and even then the puzzle seems strange, that’s bad design.
I like tough puzzles, but some of these were absurd and lacked logic. I hate when we’re told, “yeah everyone needs help with that.” Then it’s a bad design.
No
233 escape rooms
This room was definitely cute and had some nice elements to it. We just can’t stand rooms that use “pure luck” puzzles. They claim you don’t need outside knowledge, but you really do. We actually had to bypass this puzzle which shows you it’s not a good puzzle to use and can easily frustrate anyone. Once you get past that part, the room flows better.
236 escape rooms
Wasn’t a big fan of this room. I’m not into the show that it’s based around, and that could be a contributing factor to it. The puzzles were decent, but there were times that we could tell that the GM had to manually trigger the next event because something was off. Additionally, there was a crudely 3D printed item used in the game that I wasn’t a fan of. Felt like they just wanted to put it in there. It’s not a bad room, I just didn’t enjoy it
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