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Welcome to the Fortune Teller, a multiroom escape game. You and your team have been summoned by Phyllis to help her spirit find her stolen tarot cards. As you are exploring her parlor during a wicked storm, you will encounter Phyllis’ ghost as she is roaming among you and helping unlock treasures. During the quest you may find yourself in need of assistance and must communicate with Wilber. He is a cranky old skeleton that was stuffed into a grandfather clock be careful as he may or may not be helpful in giving clues. This is a highly state of the art puzzle game that will have you fully immersed into this fantasy game. You will be interacting with tarot cards, Ouija Boards, all the while you will be subjected with periods of darkness, startling lights, loud sounds, and fog. Some crawling will be required and a bit of endurance. This is truly and wickedly fun game for those 13 years and older. This game may not be recommended for impressionable members of your team.
180 escape rooms
The room is beautiful and the design quality is solid through nearly everything....for the first two thirds of the experience. After that things fall apart and left us with a sour taste about the room overall. I think it could use some playtesting adjustments, not even a wholesale overhaul, and it could be a room I love. All that said, the GM was a huge detractor from the experience. As a previous reviewer noted, they were short with us and basically lectured us for at least 10 minutes straight before starting the game. They also interrupted the game over the speaker to give another small lecture while we were trying to listen to game content. I know this was a staff person, not the owner who we had the pleasure to meet when doing their other room, but be warned that this could happen to you as well and it wasn't fun.
45 escape rooms
The room was unique and had potential for being exciting, but the moderator was not helpful and very short with our group. We were a group of adults and experienced escape room enthusiasts, so it was off-putting to be talked to in such a way. When clues were given, they just kept repeating the same phrase over and over. This was not helpful, especially when the the speakers were not working well enough for all of us to hear throughout the space.
40 escape rooms
Room itself was a cool design and vibe. The room might’ve been fun, but the lady who helped our group was really rude and it was hard to hear almost any instructions from the room itself or her over all of the sounds and things happening at once.
No
67 escape rooms
Mental Trap's biggest strengths are their effects and their ambition. Fortune Teller has both in spades. A fantastic seance with perfect audio and shocking effects I haven't experienced before. There were some technical difficulties, but the ingenuity of the puzzles more than made up for that. Also, bonus points for being the only room I've done that has a puzzle that REQUIRES 4 people. Overall, it was a fun haunt of an escape room executed by some of the best professionals in Portland.
Spooky
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