B
BryanCorby
40 escape rooms
Overall, we had a good time. It was a fair room with a difficulty of about 7/10.
Gameplay
The room had a good atmosphere, and the puzzles were generally interesting.
Customer service
The game master was kind and attentive, didn’t rush us either during or after the game, and gave an appropriate amount of help when it was needed.
Particularly interesting or different
No
There was nothing in it that we hadn’t already seen in other rooms. It was simply a fairly well put-together room.
Difficulty
Medium
7/10
Game tech
Mechanical
Several puzzles were based more on observation (looking at a part of the room from a different angle) than on logical deduction or thinking. There were also one or two minor “dexterity” puzzles. There were a lot of padlocks in the room, and about 80% of the puzzles involved opening a lock. This wasn’t annoying, though, because there weren’t just key and number locks, but also colour, date and word locks. It mainly characterised the room’s mechanical nature: the solutions were manual rather than magnetic or electronic.
Ideal number of players
3
Scary
Not scary
The room is not scary or dark at all. There was one occasion when something happened a bit more suddenly and loudly after solving a puzzle.
Minimum age
10
Was anything broken?
No
We didn’t run into any bugs or game-logic pitfalls.
Live actors
No
Physically active
Not at all
Easy to find location
Yes
Safety
Yes
