P
PercyMunday13
12 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
Mark as done to rate
You’re the new recruits the guys plucked from the city, to accompany the transport containing a cure for the zombie outbreak, right? …right? Well, it’s fine if you’re not competent. Your one job is to guard the ingredients and the cure synthesiser with your life like the cannon fodder… uh, brave survivors, that you are! It should be an easy first mission, all you need to do is hop into the transport and ensure everything gets to the outpost. You’ll probably be in the 0.05% of rookies who return. Just don’t get infected along the way, and you should be just fine*. *The team makes zero promises about this. Join us on an absurdist horror romp through a post-apocalyptic world. Why not laugh in the face of infectious spores, and zombies who want to eat your face? This is also a great introduction to escape rooms for new players, as a linear game with a focus on more traditional puzzles. This game was created in collaboration with Brodie Fairall and with assistance from Logan Skiles. Voices by Brodie Fairall, Simon Arthur, Bill Sunderland, Leanne Yong, Aaron Hooper.
All (322)
Overwhelmingly positive
P
12 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
m
40 escape rooms
Loved this game! Set design was great. Great use of limited space for this one. Team got separated for a short while but was still visible to each other. That was the best part. The GM was fantastic (Zac)! Highly recommend.
Yes
Hard
High tech
4
Spooky
15
No
No
Not at all
Yes
Yes

19 escape rooms
Our GM was very in character. He guided us throughout the whole game and added a lot of value to the game.

21 escape rooms
Fun experience, escaped very quickly, didn’t find the puzzles difficult enough to really feel satisfied. Would recommend this if you’d like an easier room with a fun narrative.
4
28 escape rooms
Great room. Tongue in cheek humour with great theming and buy in from the game master. Puzzles were complicated enough to be a challenge but intuitive enough that the room can flow
Yes
s
5 escape rooms
Great escape room with immersive narration from GM Chris! Linear room, which isn’t my preference, but still very enjoyable. Great set and smoke effects too.
J
28 escape rooms
It was a great room and the GM had a lot of energy and really got into character even when collecting us from the foyer! I will say that I found the room slightly underwhelming compared to some of the other rooms I've done at Next Level. There weren't a lot of puzzles. I will caveat by saying we had 5 people in this room and it was way too many people. There were moments when some of us were just watching because it was a linear room and we couldn't do much else. This is absolutely nothing against the room, it is just the nature of linear rooms and larger groups. Would recommend 2-3 people max.
Yes
Medium
2
Not scary
No

76 escape rooms
I liked the concept a lot, and the set was well designed. It was pretty mild on the zombies for a zombie themed room, it was more of a military mission room instead! The live actor character is very high energy and I think you need to be in the right mood to really enjoy that. They were great but it was a bit much at times.
No
Easy
Mechanical
2
Not scary
12
No
No
Not at all
Yes
Limited
g
1 escape room
This room was so much fun. The puzzles were a little tricky but once you got the gist, they were easy enough to figure out. I was in a team of 2 and we finished in under an hour; we only really struggled with one puzzle. I'd rate this room a 6.5/10 difficulty personally, as they were time consuming but fairly straightforward. LOTS of fun!! The atmosphere was spooky the whole time with lots of little adrenaline rushes but nothing super jump-scary or in your face. Creepy but not scary, l'd say.
Rosie was our GM and she was FANTASTIC!!
Yes

48 escape rooms
This room was great! The puzzles were easy to pick up but challenging enough to make my team scratch our heads at moments. The atmosphere was quickly with moments of really fun immersion! Our GM, Megan was wonderful! We met Megan out front already in character and getting us amped. Definitely a good balance between story and puzzle.
Easy