The room was cute, we took a little under 30 minutes. I felt it was cute, there was a few puzzles that felt a little out of place. Overall it was fun but I didn't feel challenged by it in any way, we moved through this room pretty quickly.
Had a decent flow, I didn't feel lost at any point but I also didn't feel like everything always connected correctly.
Atmosphere
I felt the set design was pretty okay at first glance. There definitely was some small things that took me out of the experience fully.
Game Room Monitor was nice enough, we did feel rushed at the beginning and the end (through no fault of hers). I do not like the set up this company has for their GM's. Having one employee on staff running multiple rooms so we got very rushed instructions and story. We did almost decide to play another room since online it said they had availability and we were told that they had nothing available, it looked like they just booked out the rest of their rooms so they could go home. We can understand it but the overall customer service experience was choppy.
Particularly interesting or different
Yes
I think the theme and the concept was cool.
Plot folded in pretty good with the story, I mentioned earlier I don't think everything fit quite perfect but it was not enough to fully take me out.
I personally felt it was a relatively easy/straight forward room.
Mix of locks, lots of automatic compartments open up.
2-4 players seems doable in this room.
I don't know their age limits but I feel like 7 and up would be fine.
I didn't notice anything broken.
Physically active
Not at all
309 is a little hectic if you don't know the plaza is coming up.