R
Rimi
8 escape rooms
Thematically fantastic especially the first room! Physical element was unique and found quite cool. Puzzles were a good variety
Mark as done to rate
Deep in the alleys of Tokyoβs Shinjuku, lies a mysterious traditional ramen shop that opens from midnight, and only serves one group of customers at a time. You are a group of novices in the ninja world. To become official ninjas, you must first pass a test by the clan. Following the marks hidden by the clan along the way, you surprisingly end up at this ramen shop. You are given an important task. The mightiest ninja has been born...
All ratings (85)
Mostly Positive
R
8 escape rooms
Thematically fantastic especially the first room! Physical element was unique and found quite cool. Puzzles were a good variety

44 escape rooms
Pretty cool escape room with a strong ninja/japanese theme. Puzzles were challenging and got us thinking. We were curious about the physical aspect being very high and how that is incorporated. There is a big physical activity aspect especially at the end where I think we really should have had a 3rd person (we were a team of 2)! Still very doable with 2 and did have alot of fun either way

283 escape rooms
While Ninja offers an array of enjoyable moments that capture the mystique of the ninjas of legend, a few underdeveloped elements prevent the experience from fully realising its potential. The environmental design in the first room is strong, convincingly selling the Japanese theme and immersing players with care. The subsequent rooms, however, feel as though they may not have received the same level of attention. One is relatively sparse in its decoration, while another incorporates immersion-breaking technology to deliver a puzzle that, although thematically logical, feels somewhat at odds with the tone of a historical ninja epic. The emphasis on building towards a narrative climax is one of Ninjaβs standout strengths. That said, players who are less inclined towards storytelling in escape rooms may find the projections at the end slightly drawn out.

T
50 escape rooms
This room was well themed and definitely a physical room (not so great if you have had ACL reconstructive surgery π) but hella fun. I completed this along with my eleven year old and we really enjoyed ourselves. The puzzles were interactive and the use of projectors really complemented the room. Kids would love this room
Yes
Physical room
Medium
2
Not scary
8
Yes
There was a puzzle that was put in an unlocked draw so when we completed the puzzle that was supposed to unlock it from the locked drawer, we did have to ask the GM what to do next
No
Very
Not recommended if you have any physical ailments
Yes
A
44 escape rooms
Good game that matched the theme. Interactive and physical room. Would consider that 3 or 4 people are ideal number for the room.
Good number of puzzles and physical activity. Fun game that was a challenge
Good set design and theme
GM was good and knowledgeable. We asked for two clues which provided sufficent information without giving it away too quickly.

156 escape rooms
I believe this is the newest room for the venue and it was very cool aesthetically! Some puzzles weren't completely straight forward but are able to be figured out after some trial and error.
Mechanical

2 escape rooms
Started off amazing but ended very overwhelmingly. Thereβs like a point where you just watch a really lame, dated and borderline racist 8 min unskippable cut scene which completely ruined the vibe
12

33 escape rooms
Super duper fun and interactive detail is great and overall looks dope

45 escape rooms
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