We had some issues in this one, including a failed GM reset, so that affected the overall experience (it forced us to skip two good puzzles - though we ended up doing them anyway, the solutions weren't useful to us). The GM also snapped at us once to "be careful with our XYZ!" which was immersion-breaking and entirely unnecessary as the XYZ weren't breakable items...
This was the only game that I didn't like here. It's not terrible, but nothing innovative. Good set, though.
Staff was nice but gave clues out of character and broke immersion several times with unnecessary comments.