Mark as done to rate
Can you sneak into the headquarters and steal the formula where the secret formula is kept for manufacture within an hour of time?
All ratings (263)
Mostly positive
Gameplay
Mostly positive
Atmosphere
Very positive
Customer service
Very positive
27 escape rooms
Lackluster room design and pretty shoddy puzzles make this one in need of an update. The character interactions are super fun, but they're really the only saving grace.
No
Medium
Mechanical
4
Not scary
12
No
Yes
Somewhat
Yes
Easy
51 escape rooms
I really wanted to like this room, and was excited to play this one after doing the rabbit hole. There was a few puzzles that didnβt work properly and just threw me off. The beginning my radio didnβt work and the game Master was like oh well we should have done that up front. There was so many papers in the beginning that just didnβt make sense and was overly confusing. The concept of the room was cool but then to find out there are other puzzles that you can do depending on how quickly your doing the room was very frustrating I would like it to be all inclusive.
Easy
362 escape rooms
Room has good immersive tasks that help everyone feel like they are doing an important job. I liked the special cutscenes and consequences for messing up a puzzle or code. GM made it feel like it was an actual mission, and most puzzles made sense in the schema of breaking inside a company. I love the concept of GM comms and special roles for each player. We also got bonus adaptive puzzles because we had finished the room so quickly. The bonus puzzles were just ok, and they delayed the actual exciting and climactic finale. But I still had a good time. Not really a room to travel to like others in the LA area, but I was surprisingly pleased to accept this covert mission. Time to set up us the bomb!
Yes
Mission felt immersive, especially thanks to GM comms
Medium
High tech
Not scary
No
No
Not at all
Yes
Easy
23 escape rooms
A fabulous heist type escape room that feels really immersive given the set design. I really enjoyed this one although it was slightly challenging for our group. We had quite a few hints through our earpiece that we just weren't catching on with which we needed to get us through and to make it a memorable experience. Well done!
211 escape rooms
I mean, none of the Trapped rooms are bad, but this one was very bare. Maybe the theme of 'office building' is not my favorite. We actually managed to softlock the game and had to ask the game master for the code to enter a room again. One player was handcuffed to a briefcase the entire game.
79 escape rooms
Puzzles werenβt reset properly. Some puzzles werenβt exactly intuitive.
No
Hard
High tech
3
Not scary
10
Yes
Yes
Not at all
Yes
Easy
18 escape rooms
I love corporate espionage and had a lot of fun doing this room. Every team has players with different strengths and this room I lead the way. Trapped rooms always fun.
Yes
132 escape rooms
I quite enjoyed this room, even though my group and I overlooked some very simple clues that could have helped us escape sooner. π€¦π»ββοΈ lol I liked that it was interactive and had some original elements. I am a fan of all rooms from this company and would recommend them. ππ»
24 escape rooms
Fun experience and a little twist following the theme during the middle of gameplay. Loved how the theme was carried out by the game master. Puzzles were medium difficulty. There will be challenges if there isnβt anyone in the group who is βtech savvyβ. Be cautious of that. Other than that, I would recommend this room to intermediate players.
44 escape rooms
πππ πππΈπ€π₯ π¦ π π’ π£ ππ€ π₯ π π π π π π π π πΊ π» π π π π π π· ππΈπ π ½ π Ύ π Ώπ π π ππ π π΅ πΆπ΅ πΆππ² π³π¬ π π πΊπ οΏ½π π οΏ½ππ π π πΏ πππ πππΈπ€π₯ π¦ π π’ π£ ππ€ π₯ π π π π π π π π πΊ π» π π π π π π· ππΈπ π ½ π Ύ π Ώπ π π ππ π π΅ πΆπ΅ πΆππ² π³π¬ π π πΊπ π¨π π ππ π π πΏ
βJust like the rest of the game, the set is sub-averageβ
βX-13 straight up aligned itself with the likes of a secret agent action film.β