
RomyRoomRendezvousPodcast
110 escape rooms
On the website, the game boasts a 5-star scare factor rating. Not really, in my opinion. There was no atmosphere to speak of, and when there was, it was quickly ruined by the game master, the poorly thought-out setting, and the lack of flow. The story was nonsensical and inconsistent, and the puzzles were only there because they’re supposed to be part of an escape game. The only positive thing is the student discount, which still doesn’t justify the high price for such a disappointing adventure. I absolutely do not recommend it. Such a shame, since the idea behind the game actually has great potential!
Gameplay
Sometimes you simply needed to know how the puzzle mechanics worked, without any hints. This severely hampered the flow of the game.
Atmosphere
The choppy gameplay and poor setting (hot glue was seen, Christmas decorations from a dollar store, nothing suggested a luxury bunker) prevented any atmosphere from developing.
Customer service
A puzzle we didn't understand, because there were no clues to the solution, couldn't be explained to us by the game master because "that's just how the puzzle works." Furthermore, there was no discussion at the end; we were simply kicked out and treated very coldly.
Particularly interesting or different
Yes
I still believe in the story's and games potential, but the escape room needs to be revamped for that to happen
Story
The story was touched upon but not explored in depth, and the many logical inconsistencies are unnecessary
Difficulty
Medium
Somesimes hard, but because there aren't enough clues in the room to help solve the puzzles and there's a limit: you can only get 6 hints throughout the entire game. If you've got them all and are still stuck because you don't understand something, then it's just going to be tough.
Game tech
Mechanical
Ideal number of players
2
Scary
Not scary
When the killer pretends not to see you even though he's right next to you, it unfortunately takes away any Scare Factor — at least for me personally
Minimum age
16
Was anything broken?
Yes
Hot glue was visible; things were clearly broken; the solution to a puzzle was visible due to wear and tear and poor maintenance; nails were sticking out in two places so there is a risk of injury here
Live actors
Yes
Physically active
Somewhat
Easy to find location
Yes
Safety
No
The door to the outside was locked, and there were no emergency buttons. We didn’t have the code to open the door, and getting it wasn’t part of the game, since it was intended only for the game master. If, for example, a fire had broken out, we wouldn’t have been able to get out of the room without outside help.
