J
Jeffe
117 escape rooms
A charming game built around a genuinely fun, original concept, with several clever, thematic puzzles. Thanks to a unique overarching mechanic and some special effects that feel properly earned, it even flirts with greatness. What holds it back are mostly the sorts of things that feel fixable on a second pass: a few puzzles you’ve probably seen a dozen times before, set design that’s perfectly adequate but not quite transporting, and a couple of props that proudly announce, “I was built for durability.” There are also some laminated scraps of paper begging for a more diegetic reason to exist, one puzzle that asks you to wrestle useful information from reverb-heavy audio, and a performance that’s fun but underpowered. My biggest question: in a room with so many excellent tactile puzzles, why am I suddenly playing a video game? The owners are wonderful, and they’re still in the process of building out the rest of their rooms. Hopefully, once they have a chance to circle back for a second pass, they’ll polish some of these rough edges, because the bones here are extremely good. With a handful of improvements, this could become a genuine standout in the Denver market. If you’ve already done the well-known Denver escape rooms and are wondering whether this one belongs on your list: absolutely. It’s money well spent.
Gameplay
Atmosphere
Customer service
Particularly interesting or different
No
Story
Difficulty
Medium
Game tech
High tech
Ideal number of players
4
Scary
Not scary
Minimum age
12
Was anything broken?
No
Live actors
No
Physically active
Not at all
Easy to find location
I struggled to find it, but maybe that's because I am directionally challenged.
Parking
Easy
Safety
Yes



