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All magicians will have the magician’s secret. But, Farazan had it a little deeper. He along with the queen’s diamond vanished in 1893. Can you find the mystery?
All ratings (53)
Mostly positive
Gameplay
Very positive
Atmosphere
Mostly positive
Customer service
Very positive
100 escape rooms
The room was excellent, but a little smaller than I would like, so I'm going to say this is a mid-level game for newer to mid-ranged gamers. The puzzles are fun and inventive, and the story is great if you know anything about magic (and even if you don't). Enjoy!
No
Medium
Mechanical
2
Not scary
14
No
No
Not at all
No
Yes
Easy
100 escape rooms
This was a really solid room with excellent puzzles and a a really great theme! This room had one of the most unique puzzles I've ever seen and even though we figured it out pretty quickly, the level of ingenuity to create it blew me away. If you want a fun challenge, with a great staff, and an immediate room, look no further Sherlock! Come and Solve It!
Yes
Medium
Mechanical
4
Not scary
12
No
No
Somewhat
The entryway was a big small, for a big guy it was a tight squeeze, so it's mostly accessible, but not 100%
No
Easy
56 escape rooms
A bit disappointed. We wasted a lot of time on one puzzle that was quite finicky.. we asked to see the last puzzle and there was a malfunction so even if we did win, the last puzzle wouldn't have worked. Our game master was wonderful though!
Yes
Hard
High tech
4
I would recommend 4 people tops.
Not scary
9
Yes
Last puzzle had a malfunction
No
Not at all
Yes
Easy
35 escape rooms
I never realized how much a GM could make or break an escape room experience. She was unenthused and honestly felt like she didn't want to be there. The clues that she gave us didn't give us much since some of the things in the room required either such precision that it would not work even after trying it three or more times or it was broken. It took two GMs to tell us what we did was correct but then not because it was slightly off (maybe). It took us 15 minutes to get one puzzle solved and the time ran out - it was a stupid puzzle that required many movements with such precision and time (atleast a minute per time). If you mess up, you'll have to do it again and again (which we did).
Even after the lights come on - it's so dark.
Not scary
32 escape rooms
This is a linear room. Linear rooms tend to be more challenging so I wouldn’t recommend this room for a beginner. The puzzles really do invoke thought and might not be what you think they are at first. Overall a good challenge.
very linear room
Yes
Hard
Mechanical
4
Not scary
18
No
No
Not at all
overall accessible
Yes
Easy
72 escape rooms
This room was indeed a challenge. I enjoyed myself, but also found my group and I stumped on a good amount of the room. After receiving clues from our game master puzzles started to make sense. Set design was also great! Room was creepy without being scary.
Sam was such an awesome host/game master!
Yes
Hard
Great combination of both!
4
Spooky
12
No
No
Not at all
Easy to miss
Easy
73 escape rooms
This is def the hardest room for sure! The atmosphere was “creepy” without being scary par se! My group and I got very stumped at numerous points, but looking back on it, they made sense. This room for sure gave us a run for our money in terms of puzzles, but in the end I felt satisfied! Our team name for this game; Overthinkers Unite!!!!!!!
Sam is awesome!!!
Hard
4
Not scary
Creepy environment
No
No
Not at all
No
It’s a little out of the way, but easy once you get it, it’s easy
Easy
137 escape rooms
Really fun carnival-esque room! Fun puzzles that were hands on and interactive, but also challenging! Felt creepy, but wasn’t scary at all!
No
Showing results 1-8 of 8
“...A good amount of tech mixed with the traditional locked puzzles…Overall, we enjoyed this room“