Post Mortem

Instantly book on Morty

Post Mortem

Mixed (6 ratings)

  • Escape room
  • IRL

Mark as done to rate

Closing November 8 - You've been recruited as the newest members of clueQuest's Forensic Science Department, after the disappearance of the previous intern, Agent River. The head scientist, Doctor Monroe, has been keeping things afloat — but we lost contact with the lab several days ago, and he has been acting suspiciously.

  • 2-7
  • 60 mins
  • Medium

Ratings

All ratings (6)

Mixed

Gameplay
Mostly Positive
Atmosphere
Mostly Positive
Customer service
Mostly Positive

Reviews

A

Aislinnggg

353 escape rooms

We had a great time playing post mortem! Our host, Dan, was brilliant and we really enjoyed the puzzles and solving the mystery. It felt like a classic ClueQuest game and was very hi-tech and felt complete and well made considering that it is a temporary room! We enjoyed the spooky level for a fun Halloween weekend activity! ☺️

Gameplay
Atmosphere
Customer service
Particularly interesting or different

Yes

Story
Difficulty

Medium

Game tech

High tech

Ideal number of players

3

Scary

Spooky

Youngest in group

21+

Minimum age

12

Was anything broken?

No

Live actors

Yes

Very brief live actor presence in the room

Physically active

Not at all

Easy to find location

Yes

Safety

Yes

Oct 30, 2026 | Experienced Oct 30, 2026
@jenwei
jenwei

153 escape rooms

The game felt tedious and chore-like rather than intellectually challenging. Most puzzles were one-dimensional, relying on obscure, dark hiding spots and confusing input locations instead of clever design. Because the difficulty came down to hunting in weird crevices rather than solving smart puzzles, the game flow suffered and the GM had to constantly intervene with hints.

  • store/u/8c20f0c4-68be-43a7-9e5a-cf9a1dccc3c5_148.jpg
Oct 5, 2026 | Experienced Oct 5, 2026
@Aberforth
Aberforth (Owner)

Hi, thank you for the feedback. We're still new to the world of Horror Escape Rooms, despite having a long history with the more family friendly kind, and things like balancing the lighting to create an ominous atmosphere without making puzzles overly difficult is a tricky balance to hit. Judging from the date listed for the experience, you visited on launch day itself, so I'm confident that there have already been some changes to improve things in the last week, and we hope to only improve further as the limited run continues. One change I know has been introduced is cutting the majority of the 'scavenging' puzzles, so there are fewer objects to find, you're spot on that these were the least fun parts of the game. We're always happy to hear more ways we can improve the games, or make it up to customers who feel let down by their time in the game. You can reach us at [email protected] if you'd like to give any further feedback, or would be interested in trying any of the other games instead.

Oct 12, 2026

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