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Professor Bernard Watson has been on the hunt for the legendary Sasquatch for years. As his research partner, you’ve indulged his fantasy and covered for him whenever he follows the urge to disappear for a long weekend out in the woods. Last week he left a crazed voicemail insisting he had proof but that someone was coming to get him. He left instructions for you to join him at his cabin if he didn’t send further communication. Now he’s gone missing, and while you’re certain there’s no such thing as Sasquatch, you feel it’s your duty to find him. Darkness is falling when you arrive at his cabin, and there’s an ominous presence in the woods. Will you find the professor and uncover the truth or will the shadow in the forest find you first?
All (62)
Overwhelmingly positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
102 escape rooms
Rating: 4/5 Wow, what an impressive set for a small town room, even better than a lot of bigger budget chain rooms. So many cool elements and reveals in there, we had a lot of fun. The puzzles were fairly easy for our team of 2 and they were a mix of padlocks and tech. The room isn't scary but it's dark in areas but the provided lanterns were good enough. It's a good 2 person room, the game is a bit linear so I would recommend maybe 2-3 enthusiasts, definitely not more than 4. GMs were all very helpful and friendly. This room and the 90s room are must-play rooms in the St Louis area. Between this and the 90s room, it's hard to pick a favorite. Sasquatch has easier puzzles and a more impressive set. The 90s room has more enjoyable references and a more fun story.
2 escape rooms
Very nice escape room. The staff was helpful during the debrief and during the gameplay. Room was one of the best rooms I’ve been in a long time. Puzzles were very well done and flow through the room was smooth. The ending was satisfying.
87 escape rooms
This is a crazy good room! I’m super upset that it is off the beaten path. This room totally deserves more love. I would honestly make a trip up just to play this again.
149 escape rooms
I had read the reviews for this game and was expecting it to be good, but what I was not prepared for were several jaw dropping moments and such an expansive and immersive set. All of the puzzles were fun to solve and unique. I would say this game is easily in my top 10 of all time and if you’re in the St. Louis area or even anywhere remotely close then you need to come and play.
1 escape room
We suggest having a bonus room for groups that escape the main event. That way, you provide an incentive to return and get your monies worth.
117 escape rooms
Loved this room! Great set design and immersion, lots of different puzzles and plenty for our grpuo of five to do.
443 escape rooms
We’ve had good luck with Sasquatch themed rooms. This is our fourth one and they all have been great. This small town venue is a hidden gem. They have incredible set designs, and their staff are so friendly. This game has some neat surprises and the puzzles were really good. We needed a couple of hints (searching is our kryptonite) but made it out just the two of us with plenty of time. Everything made sense and flowed really well. Parts of the room are dim but the lanterns provide enough light. We highly recommend Boxed In and this game.
148 escape rooms
I came to St Louis for work and we decided to see what places were rated high on Morty and play those while in town. I canNOT say enough positive things about this place: from the owners and their employees, to the set design and game play. Everything about this place is what an escape room should be. Do whatever you need to do to get to Festus and play Sasquatch. Their other games are ALSO amazing, so don’t forget to book those up while you’re there.
143 escape rooms
This is the best room I've ever played. I've done escape rooms all over the country, but none were as immersive as this one. Stepping into the room felt like the scene from Coraline when she walks "around the world" in the land of the evil mother. I was entirely inside a new dimension. The puzzles were intuitive, no outside knowledge was required, and they flowed seamlessly. If you walked through the game and stopped at every puzzle, you would be able to find an answer to the question, "How would I know to do that?" – a question all of us veteran escape room enthusiasts have wondered at many points in our lives. The set design was the best in the business. Every sense was used. It was as high-tech as anyone could ask for in a room, and it will be a hard room to top for me.