Au Pays des Merveilles [In Wonderland]A Double Tour Immersive ExperiencesEscape roomIRLGreat room, we had a ton of fun in this one. If I hadn't spent my time wandering around and having fun, we would have had a good chance of beating it!
Centrale Nucléaire de Sherbnobyl [The Nuclear Plant]Escaparium - Rock ForestEscape roomIRLThis is a room I really liked given the theme, and although the decor wasn't perfect, there were several fun puzzles that I enjoyed.
Vol 337 [Flight 337]Amédaka Évasion - GranbyEscape roomIRLA good escape game that combines physical, logical, observation aspects, etc... all while having an awesome set design!
Le Kraken - La Quête du Diamant des Mers [The Kraken - The Quest the Diamond of The Seas]La clef de l'Énigme - BouchervilleEscape roomIRLWe tried a system here that lets players get hints via a screen to remove the need to resort to help from an outside game master, but it breaks the decorum and means that sometimes you have someone trying to manage the screen instead of participating in the game. The logic of the puzzles is pretty much all over the place, just like the scenario. Basically, you have to go find a diamond that's worth a lot of money (but the why is not explained). The room has huge potential when it comes to immersion but it's poorly used or clumsily executed. I almost walked out of the room 2-3 times because I was so unhappy, I felt like I was being messed around by the scenario. For example: We solve a puzzle, something is supposed to open, it doesn't, we ask the game master after 3-4 minutes if we missed something. Her answer was: No, this item is supposed to trigger on its own but it's been broken for a long time, so you have to trigger it manually... Don't go until the room has had an update.
PharaonLa clef de l'Énigme - BouchervilleEscape roomIRLThe decor was rich, the puzzles were decent. One puzzle stood out to me in particular because you had to solve it in an original and immersive way.