AlcatrazTactical Escape 101 - Stevens Point AdventuresEscape roomIRLA very efficient room in my opinion, a pretty simple space and no technology but had a very fun premise and order of operations. Required a lot of teamwork and careful searching to get out in time.
Sweet RevengeEscape OshkoshEscape roomIRLCreative and whimsical space with a cute quest to recover a recipe for a competition. Great use of the space and a couple of the puzzles provided satisfying "aha!" moments. Would be a great family room to do with kids
Prison BreakLa Crosse Escape Room - DowntownEscape roomIRLThis experience was a bit of a mixed bag for my partner and I. We have done a few prison brak rooms so there were some similar puzzles and fixtures, but were excited for some of the unique features this room had. In a vacuum, the puzzles were fine but in context there was little to no themeing for how things were supposed to flow and felt stilted during gameplay. A few of the unique features we were excited to explore ended up falling a bit flat for us as they left us wondering what the intended solutions were when using them. We would try a couple things, have no luck and call the gm for a hint to be told we were doing the right thing, just needed to do it longer/steadier for the sensors to work. Or a puzzle that had a light come on to reveal information had a short timer so we were provided the information on a printout instead of having to deal with the prop multiple times which was convenient but also a bit deflating. Overall it was a decent time, would recommend about 2-4 as a group size to keep ideas flowing and everyone busy
Bootlegger’s PubLa Crosse Escape Room - DowntownEscape roomIRLYet another room from this company that we were really excited for but fell victim to poor flow between the puzzles which made progress feel like it was only done in fits and starts. We liked most of the puzzles but felt that some of them relied on behaviors that either didnt make sense or were solved with no directions to where to go to next to continue progress. We actually didnt even solve something available at the start of the room, but even if we had the clues inside were for last puzzle so we wouldn't have been help anyways. There was a searching portion of the room that was very clever and the final decode gave me a chuckle. There were a few points of the room that could use refinement or revamping as they were either not stable or unneeded. Fun time out but room for improvement
Home AloneLa Crosse Escape Room - Valley View MallEscape roomIRLA fun throwback room based on a holiday classic. There were a lot of physical locks and a couple neat technical locks. Our team of two was able to make it through without too much difficulty but there was some stumped along the way. There was one puzzle that required a musical touch that confused us and ultimately was just to associate a couple other pieces which felt bit stilted. Another where items in a location were referenced but the location wasn't previously named or referenced as such so we were left confused until nudged. Overall very fun with a few hiccups on both ends.
The Electric ChairLa Crosse Escape Room - Valley View MallEscape roomIRLWe went in with a group of 2 and this was the hardest room at the location so we knew it would be challenging and were not disappointed. One person is separated in the beginning and the others are together until enough progress has been made. In our case the separate person had much more to do and the other role had far less for the first 20 minutes. Once we united there was still much more to do and the puzzles were challenging but very unique. We had some issues with progress in the final area due so some information that required logic leaps. Loved the journey and humbled us as a team!
CaptiveThe Great Escape of La CrosseEscape roomIRLThis room gave us mixed feelings. There were some cool mechanics and puzzles that were had to work with so thay was great, but so many of the puzzles felt disjointed or even random at some points. Like others have mentioned, there are some confusing instructions that needed clues to clear up so that was disappointing. There was also some logic leaps that required re-using some clues that caused some friction. This rooms could be great with much better clung but in its current state it falls a little flat unfortunately.
Mad ScientistParadox SquaredEscape roomIRLRoom is a bit older but has aged gracefully. The puzzles are creative and challenging but made sense and there were some that we had never seen before. There were a couple small quibbles with codes for some of the locks but nothing that was overtly lazy or time wasting. Room is possible with fewer than the recommended 4 people but is more challenging
Last CallGame Theory EscapesEscape roomIRLMy favorite of the current rooms at this location. Was a very fun premise with great execution. Made good use of the space to feel like a sports bar and puzzles where thematically consistent. Food open ended puzzle design and difficulty.
Haunted ManorGame Theory EscapesEscape roomIRLOne if the better "haunted house" style rooms we've done. Good mix of tech and physical locks. Flow felt consistent and earned the whole way through. Was a bit tougher as we went in as a duo and the room is meant for 4, but owner was super nice and willing to let us go in as a smaller group.
Test Flight OneTroubled Puzzle Escapes - GrayslakeEscape roomIRLClearly an older room, less tech and mostly traditional combo locks for progression, but there were several unique and technological puzzles that were new to us. The difficulty was good for a group of 2. Progression was logically and required no leaps of logic or brute forcing of anything so that was good. Story was a bit on the lighter side but still cute
Legend of the YetiThe Escape Game - ChicagoEscape roomIRLReally enjoyed this room, had a few interesting puzzles and interactions that set it apart from others in the area. There were a few spots that had us stumped but the aha! Moments were worth it.
Special Ops: Mysterious MarketThe Escape Game - ChicagoEscape roomIRLEnjoyed the overall experience but this clearly wasnt the best room on offer at this location. A decent amount of the set was pretty work and needs some attention. One puzzle in the first section fell flat for us with how cumbersome it was to operate a simple contraption. The later part of the room had more polish and cool set pieces and the ending was satisfying.
Purrfect PresidentSeven Keys to EscapeEscape roomIRLThis room was very charming and we enjoyed it very much. There are normal style locks but also a good mix of tech and very unique features that we have not seen in any other rooms. the theme and story were uniquely playful and made for a great date night
Heist HavocRedacted Escape RoomsEscape roomIRLI would never suspect this is a new company's first room. The set design was well done and polished, it made sense for the mission and had plenty to do throughout. The puzzles were well integrated where you were not sure at first glance what needed to be used but upon closer inspection almost everything had a clue or use. The special effects and transitions were implemented well and impressed us with the effects. I was skeptical about the bag of tools provided at the start but it was a good anchor to the room. When we were stuck it was easy to stop and think avout what we had and what tools were available and the solution appeared every time. Honestly this is probably our new favorite escape room in Wisconsin and can't wait for more to come from this company. Returned to play a revamped version of this room (the red room version) and all I can say is wow. They improved on every aspect of the room and made an already stand out experience more refined. There was a better flow to the puzzles, more premium feeling props and presentation, and even dynamic additional puzzles that made a repeat visit still feel new and exciting. The old and new version of this room are currently available so when booking I recommend requesting the red room version, but they are going to be bringing the new changes to the old version so they will both be the same at some point.
Scooby-Doo™ and the Spooky Castle AdventureEscapology - Lake DeltonEscape roomIRLThis room was very fun! We went with a group of 6 so and it was very easy but we still had a good time in the space. A one of the puzzles we had issues getting to work either due to a rhythm or sensor issue and there were a couple sensory puzzles that certain members couldn't do properly but we're passed over to other members. We thought the mystery and logic portions were very fun and there was typically more than 1 thing to do at a time so it made crowding less of an issue. If I were going to do this room again I'd do 3 adults or 2 adults/2 kids max to get the most out of it.
Who Stole Mona?Escapology - Lake DeltonEscape roomIRLThis room was more than met the eye! I was wary walking into one giant room as I thought it would be much too simple with nothing too surprising. I was pleasantly shocked by the end and had a few moments that had us stumped for a solid few minutes. Overall a great time.
Lost CityEscapology - Lake DeltonEscape roomIRLIt was a good beginner room with good set design and thematic puzzles. It was not very challenging and the path was extremely linear. Was worth doing but won't satisfy more experienced groups.
The Crazy Cat LadyElusive Escape RoomsEscape roomIRL𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿This review contains spoilers.Unscramble𓀗
The Final ChapterEscape WaukeshaEscape roomIRLWife and I did this room and had a really good time. The set was really well done and the puzzles were fun and thematic. The murder mystery aspect was well done and thought out. There was atleast one moment that made us both stop in place with suprise. Gm was very kind and personable