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mjcallyman
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Morty score
30
Escape rooms
30
13
Wishlisted
4
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mjcallyman
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Experiences (30)
Wishlist (13)
Reviews (4)
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All (4)
Escape rooms (4)
Community score
Yin Yang
Elude Escape Rooms
Escape room
IRL
This has been my favourite escape room to date. I enjoyed it more than La Rebellion (which was fantastic!). It was so clever, consistently on theme and the secret parts were impressive! The owners are very passionate and their attention to detail is next level. Can’t recommend this room enough!!
The Inheritance
Narrow Escape Rooms
Escape room
IRL
Best game at Narrow Escape rooms, and the other 2 games were great. Really tricky puzzles, that we could divide up to resolve. Love the more physical puzzles to resolve rather than having lots of locks with letter or number combinations. There were a couple, but that was it. Most of the puzzles were multi layered which is what made them harder than usual. Loved the challenge! We were stoked to have escaped with only 1 hint. Highly recommend this one, it was really fun! And Andre, our game master was amazing!!
The Sorcerer's Secret
Scram Escape Rooms Penrith
Escape room
IRL
Absolutely loved this room from Scram, the quality of the decor and props were fantastic and the puzzles were great and engaging. There are coloured lights in one of the rooms that may not be good for people who are colour blind. Can’t wait to see the next room to open.
Wizardry
Paniq Room Sydney
Escape room
IRL
I found this room to be extremely frustrating. The first task to get in the room didn’t work and the GM had to go through the back door to be able to open the front door and let us in. The puzzles were not intuitive and some didn’t make any sense at all. One puzzle required you to watch a screen for clues but it was on a loop so there was no way to know when it started and it took ages to play through. This took a lot of time that was wasted because we couldn’t do anything else at the same time. I prefer not to get clues, but had to ask for so many of them because the puzzles just didn’t make any sense. Some triggers were extremely sensitive which also made us take longer than needed because we had to keep doing it over and over until it finally worked. Really poor experience, felt like they were trying to make the room harder by just not giving the players enough information.
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